Esempio n. 1
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="batch"></param>
        /// <param name="field"></param>
        /// <param name="position"></param>
        /// <param name="direction"></param>
        public override void Draw(SpriteBatch batch, ViewField field, ViewFieldPosition position, CardinalPoint direction)
        {
            if (Decoration == null || IsHidden)
            {
                return;
            }

            TileDrawing td = DisplayCoordinates.GetPit(position);

            if (td == null)
            {
                return;
            }



            if (IsActivated)
            {
                //batch.FillRectangle(new Rectangle(td.Location, new Size(50, 50)), Color.Red);
                Decoration.Draw(batch, field.Maze.FloorPitDeco, position);
            }
            //TODO
            //if (td != null && !IsHidden)
            //    batch.DrawTile(TileSet, td.ID, td.Location, Color.White, 0.0f, td.Effect, 0.0f);
        }
Esempio n. 2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="batch"></param>
        /// <param name="field"></param>
        /// <param name="position"></param>
        /// <param name="direction"></param>
        public override void Draw(SpriteBatch batch, ViewField field, ViewFieldPosition position, CardinalPoint direction)
        {
            if (Decoration == null || IsHidden)
            {
                return;
            }

            TileDrawing td = DisplayCoordinates.GetFloorPlate(position);

            if (td == null)
            {
                return;
            }

            Decoration.Draw(batch, DecorationPrimary, position);
        }