Esempio n. 1
0
        public override void OnSoftImpact(MaterialThing with, ImpactedFrom from)
        {
            if (from == ImpactedFrom.Bottom && (double)this.hitWait == 0.0 && with.isServerForObject)
            {
                with.Fondle((Thing)this);
            }
            if (!this.isServerForObject || from != ImpactedFrom.Bottom || (double)this.hitWait != 0.0)
            {
                return;
            }
            this.hitWait = 1f;
            switch (with)
            {
            case Holdable holdable when holdable.lastThrownBy != null || holdable is RagdollPart && !Network.isActive:
                Duck lastThrownBy = holdable.lastThrownBy as Duck;
                if (holdable is RagdollPart)
                {
                    break;
                }
                if (lastThrownBy != null)
                {
                    PurpleBlock.StoreItem(lastThrownBy.profile, (Thing)with);
                }
                this.Bounce();
                break;

            case Duck duck:
                StoredItem storedItem = PurpleBlock.GetStoredItem(duck.profile);
                if (storedItem.type != (System.Type)null && !this._served.Contains(duck.profile))
                {
                    this.contains      = storedItem.type;
                    this._contextThing = storedItem.thing;
                    this.Pop();
                    this._hit = false;
                    this._served.Add(duck.profile);
                }
                else
                {
                    if (this._served.Contains(duck.profile))
                    {
                        SFX.Play("scanFail");
                    }
                    this.Bounce();
                }
                if (duck.holdObject == null)
                {
                    break;
                }
                Holdable holdObject = duck.holdObject;
                if (holdObject == null)
                {
                    break;
                }
                PurpleBlock.StoreItem(duck.profile, (Thing)holdObject);
                break;
            }
        }
Esempio n. 2
0
        public static void StoreItem(Profile p, Thing t)
        {
            if (Network.isActive && t is RagdollPart || t is TrappedDuck)
            {
                return;
            }
            if (t is WeightBall)
            {
                t = (Thing)(t as WeightBall).collar;
            }
            StoredItem storedItem = PurpleBlock.GetStoredItem(p);

            System.Type type = t.GetType();
            if (!(storedItem.type != type) && !(storedItem.type == typeof(RagdollPart)) && (!(t is TeamHat) || !(storedItem.thing is TeamHat) || (t as TeamHat).team == (storedItem.thing as TeamHat).team))
            {
                return;
            }
            Thing thing;

            if (t is RagdollPart)
            {
                if (storedItem.thing != null && storedItem.thing is SpriteThing && (storedItem.thing as SpriteThing).persona == (t as RagdollPart)._persona)
                {
                    return;
                }
                thing = (Thing) new SpriteThing(0.0f, 0.0f, (Sprite)(t as RagdollPart)._persona.defaultHead);
                (thing as SpriteThing).persona = (t as RagdollPart)._persona;
            }
            else
            {
                thing = Editor.CreateThing(type);
            }
            if (thing is TeamHat)
            {
                TeamHat teamHat1 = thing as TeamHat;
                TeamHat teamHat2 = t as TeamHat;
                teamHat1.sprite       = teamHat2.sprite.CloneMap();
                teamHat1.graphic      = (Sprite)teamHat1.sprite;
                teamHat1.pickupSprite = teamHat2.pickupSprite.Clone();
                teamHat1.team         = teamHat2.team;
            }
            else if (thing.graphic == null)
            {
                thing.graphic = t.graphic.Clone();
            }
            storedItem.sprite = thing.GetEditorImage(0, 0, true, (Effect)PurpleBlock._grayscaleEffect);
            storedItem.sprite.CenterOrigin();
            if (t is RagdollPart)
            {
                storedItem.sprite.centerx += 2f;
                storedItem.sprite.centery += 4f;
            }
            storedItem.type  = type;
            storedItem.thing = thing;
            SFX.Play("scanBeep");
        }
Esempio n. 3
0
 public static void ResetMatchStuff()
 {
     PurpleBlock.Reset();
     Highlights.ClearHighlights();
     Crowd.GoHome();
     GameMode.lastWinners.Clear();
     Deathmatch.levelsSinceRandom = 0;
     Deathmatch.levelsSinceCustom = 0;
     GameMode.numMatchesPlayed    = 0;
     GameMode.showdown            = false;
     RockWeather.Reset();
     Music.Reset();
     foreach (Team team in Teams.all)
     {
         team.prevScoreboardScore = team.score = 0;
         if (team.activeProfiles.Count > 0)
         {
             foreach (Profile activeProfile in team.activeProfiles)
             {
                 activeProfile.stats.lastPlayed = activeProfile.stats.lastPlayed = DateTime.Now;
                 activeProfile.RecordPreviousStats();
                 Profiles.Save(activeProfile);
             }
         }
     }
     if (Profiles.all != null)
     {
         foreach (Profile profile in Profiles.all)
         {
             profile?.RecordPreviousStats();
         }
     }
     Global.Save();
     Options.Save();
     Crowd.InitializeCrowd();
 }
Esempio n. 4
0
 public override void Update()
 {
     if ((double)this.hitWait > 0.0)
     {
         this.hitWait -= 0.1f;
     }
     else
     {
         this.hitWait = 0.0f;
     }
     this._alternate                = !this._alternate;
     this._scanner.alpha            = (float)(0.400000005960464 + (double)this._wave.normalized * 0.600000023841858);
     this._projector.alpha          = (float)(0.400000005960464 + (double)this._wave.normalized * 0.600000023841858) * this._projectorAlpha;
     this._currentProjection.alpha  = (float)(0.400000005960464 + (double)this._projectionFlashWave.normalized * 0.600000023841858);
     this._currentProjection.alpha -= this._glitch * 3f;
     this._currentProjection.alpha *= this._projectorAlpha;
     this._double = Maths.CountDown(this._double, 0.15f);
     this._glitch = Maths.CountDown(this._glitch, 0.1f);
     if ((double)Rando.Float(1f) < 0.00999999977648258)
     {
         this._glitch = 0.3f;
         this._projectorGlitch.xscale = 0.8f + Rando.Float(0.7f);
         this._projectorGlitch.yscale = 0.6f + Rando.Float(0.5f);
         this._projectorGlitch.flipH  = (double)Rando.Float(1f) > 0.5;
     }
     if ((double)Rando.Float(1f) < 0.00499999988824129)
     {
         this._glitch = 0.3f;
         this._projectorGlitch.xscale = 0.8f + Rando.Float(0.7f);
         this._projectorGlitch.yscale = 0.6f + Rando.Float(0.5f);
         this._projectorGlitch.flipH  = (double)Rando.Float(1f) > 0.5;
         this._useWave = !this._useWave;
     }
     if ((double)Rando.Float(1f) < 0.00800000037997961)
     {
         this._glitch = 0.3f;
         this._projectorGlitch.xscale = 0.8f + Rando.Float(0.7f);
         this._projectorGlitch.yscale = 0.6f + Rando.Float(0.5f);
         this._projectorGlitch.flipH  = (double)Rando.Float(1f) > 0.5;
         this._useWave = !this._useWave;
         this._double  = 0.6f + Rando.Float(0.6f);
     }
     this._close.Clear();
     if (this._hoverItem != null && this._hoverItem.owner != null)
     {
         this.BreakHoverBond();
     }
     if (this._hoverItem == null)
     {
         Holdable holdable = Level.Nearest <Holdable>(this.x, this.y);
         if (holdable != null && holdable.owner == null && (holdable != null && holdable.canPickUp) && ((double)holdable.bottom <= (double)this.top && (double)Math.Abs(holdable.hSpeed) + (double)Math.Abs(holdable.vSpeed) < 2.0))
         {
             float num = 999f;
             if (holdable != null)
             {
                 num = (this.position - holdable.position).length;
             }
             if ((double)num < 24.0)
             {
                 this._hoverItem = holdable;
             }
         }
     }
     else if ((double)Math.Abs(this._hoverItem.hSpeed) + (double)Math.Abs(this._hoverItem.vSpeed) > 2.0 || (double)(this._hoverItem.position - this.position).length > 25.0)
     {
         this.BreakHoverBond();
     }
     else
     {
         this._hoverItem.position       = Lerp.Vec2Smooth(this._hoverItem.position, this.position + new Vec2(0.0f, (float)(-12.0 - (double)this._hoverItem.collisionSize.y / 2.0 + (double)(float)this._projectionWave * 2.0)), 0.2f);
         this._hoverItem.vSpeed         = 0.0f;
         this._hoverItem.gravMultiplier = 0.0f;
     }
     foreach (Duck duck in this._level.things[typeof(Duck)])
     {
         if (!duck.dead && (double)(duck.position - this.position).length < 64.0)
         {
             this._close.Add(duck.profile);
             this._closeGlitch = false;
         }
     }
     this._closeWait = Maths.CountDown(this._closeWait, 0.05f);
     for (int index = 0; index < this._close.Count; ++index)
     {
         if (this._close.Count == 1)
         {
             this._closeIndex = 0;
         }
         else if (this._close.Count > 1 && index == this._closeIndex && (double)this._closeWait <= 0.0)
         {
             this._closeIndex             = (this._closeIndex + 1) % this._close.Count;
             this._closeWait              = 1f;
             this._glitch                 = 0.3f;
             this._projectorGlitch.xscale = 0.8f + Rando.Float(0.7f);
             this._projectorGlitch.yscale = 0.6f + Rando.Float(0.5f);
             this._projectorGlitch.flipH  = (double)Rando.Float(1f) > 0.5;
             this._useWave                = !this._useWave;
             this._double                 = 0.6f + Rando.Float(0.6f);
             break;
         }
     }
     if (this._closeIndex >= this._close.Count)
     {
         this._closeIndex = 0;
     }
     if (this._close.Count == 0)
     {
         if (!this._closeGlitch)
         {
             this._closeWait = 1f;
             this._glitch    = 0.3f;
             this._projectorGlitch.xscale = 0.8f + Rando.Float(0.7f);
             this._projectorGlitch.yscale = 0.6f + Rando.Float(0.5f);
             this._projectorGlitch.flipH  = (double)Rando.Float(1f) > 0.5;
             this._useWave     = !this._useWave;
             this._double      = 0.6f + Rando.Float(0.6f);
             this._closeGlitch = true;
         }
         this._projectorAlpha    = Maths.CountDown(this._projectorAlpha, 0.1f);
         this._currentProjection = this._none;
     }
     else
     {
         StoredItem storedItem = PurpleBlock.GetStoredItem(this._close[this._closeIndex]);
         this._currentProjection = storedItem.sprite != null ? (!this._served.Contains(this._close[this._closeIndex]) ? storedItem.sprite : (this._alternate ? storedItem.sprite : this._none)) : this._none;
         this._projectorAlpha    = Maths.CountUp(this._projectorAlpha, 0.1f);
     }
     this._projectorGlitch.alpha = this._glitch * this._projectorAlpha;
     base.Update();
 }