private void OnParentChanged(object sender, GameObjectCopyParentChangedEventArgs e)
 {
     if (this.ParentChanged != null)
     {
         this.ParentChanged(sender, e);
     }
 }
Esempio n. 2
0
 private void objectManager_ParentChanged(object sender, GameObjectCopyParentChangedEventArgs e)
 {
 }