private void OnMouseDown() { Operating = true; StartCoroutine(UIFocus.ControlListener()); _ScreenPos = Input.mousePosition; _Origin = Cam.ScreenToWorldPoint(new Vector3(_ScreenPos.x, _ScreenPos.y, Cam.nearClipPlane)); _Origin.y = 0; _Anchor = Opposite.transform.position; }
private void OnMouseDown() { if (Editable && Selected == this) { StartCoroutine(UIFocus.ControlListener()); _ScreenPos = Input.mousePosition; _Origin = Cam.ScreenToWorldPoint(new Vector3(_ScreenPos.x, _ScreenPos.y, Cam.nearClipPlane)); _Origin.y = 0; } }