/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (MacGame game = new MacGame()) { game.Run(); } }
/// <summary> /// Called when Mac app is finished launching. /// </summary> /// <param name='notification'> /// Notification. /// </param> public override void FinishedLaunching(NSObject notification) { game = new MacGame(); game.Run(); }