static int AddTextureAtlasData(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1); DragonBones.TextureAtlasData arg0 = (DragonBones.TextureAtlasData)ToLua.CheckObject <DragonBones.TextureAtlasData>(L, 2); obj.AddTextureAtlasData(arg0); return(0); } else if (count == 3) { DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject <DragonBones.BaseFactory>(L, 1); DragonBones.TextureAtlasData arg0 = (DragonBones.TextureAtlasData)ToLua.CheckObject <DragonBones.TextureAtlasData>(L, 2); string arg1 = ToLua.CheckString(L, 3); obj.AddTextureAtlasData(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: DragonBones.BaseFactory.AddTextureAtlasData")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int AddTextureAtlasData(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); DragonBones.BaseFactory obj = (DragonBones.BaseFactory)ToLua.CheckObject(L, 1, typeof(DragonBones.BaseFactory)); DragonBones.TextureAtlasData arg0 = (DragonBones.TextureAtlasData)ToLua.CheckObject(L, 2, typeof(DragonBones.TextureAtlasData)); string arg1 = ToLua.CheckString(L, 3); obj.AddTextureAtlasData(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }