Esempio n. 1
0
        private void SetType(PatternType type)
        {
            _patternType = type;
            IPattern result = null;

            switch (type)
            {
            case PatternType.Gradient:
                result = new GradientPattern();
                break;

            case PatternType.Line:
                break;

            case PatternType.Marker:
                break;

            case PatternType.Picture:
                result = new PicturePattern();
                break;

            case PatternType.Simple:
                result = new SimplePattern();
                break;
            }
            if (result != null)
            {
                result.Outline = _innerPattern.Outline;
            }
            _innerPattern = result;
        }
Esempio n. 2
0
        /// <summary>
        /// Sets the fill color of the top-most pattern.
        /// If the pattern is not a simple pattern, a simple pattern will be forced.
        /// </summary>
        /// <param name="color">The Color structure</param>
        public void SetFillColor(Color color)
        {
            if (_patterns == null)
            {
                return;
            }
            if (_patterns.Count == 0)
            {
                return;
            }
            ISimplePattern sp = _patterns[_patterns.Count - 1] as ISimplePattern;

            if (sp == null)
            {
                sp = new SimplePattern();
                _patterns[_patterns.Count - 1] = sp;
            }
            sp.FillColor = color;
        }
Esempio n. 3
0
        /// <summary>
        /// Sets the fill color of the top-most pattern.
        /// If the pattern is not a simple pattern, a simple pattern will be forced.
        /// </summary>
        /// <param name="color">The Color structure.</param>
        public void SetFillColor(Color color)
        {
            if (Patterns == null)
            {
                return;
            }
            if (Patterns.Count == 0)
            {
                return;
            }

            if (Patterns[Patterns.Count - 1] is not ISimplePattern sp)
            {
                sp = new SimplePattern();
                Patterns[Patterns.Count - 1] = sp;
            }

            sp.FillColor = color;
        }
 /// <summary>
 /// Sets the fill color of the top-most pattern.
 /// If the pattern is not a simple pattern, a simple pattern will be forced.
 /// </summary>
 /// <param name="color">The Color structure</param>
 public void SetFillColor(Color color)
 {
     if (_patterns == null) return;
     if (_patterns.Count == 0) return;
     ISimplePattern sp = _patterns[_patterns.Count - 1] as ISimplePattern;
     if (sp == null)
     {
         sp = new SimplePattern();
         _patterns[_patterns.Count - 1] = sp;
     }
     sp.FillColor = color;
 }
Esempio n. 5
0
 private void SetType(PatternType type)
 {
     _patternType = type;
     IPattern result = null;
     switch (type)
     {
         case PatternType.Gradient:
             result = new GradientPattern();
             break;
         case PatternType.Line:
             break;
         case PatternType.Marker:
             break;
         case PatternType.Picture:
             result = new PicturePattern();
             break;
         case PatternType.Simple:
             result = new SimplePattern();
             break;
     }
     if (result != null) result.Outline = _innerPattern.Outline;
     _innerPattern = result;
 }