public static void ReuseAfterCleanup(int threshold)
        {
            using var writer = new FileBufferingWriter(memoryThreshold: threshold, asyncIO: false);
            var bytes = new byte[500];

            for (byte i = 0; i < byte.MaxValue; i++)
            {
                bytes[i] = i;
            }

            writer.Write(bytes, 0, byte.MaxValue);
            writer.Write(bytes.AsSpan(byte.MaxValue));
            Equal(bytes.Length, writer.Length);
            using (var manager = writer.GetWrittenContent())
                Equal(bytes, manager.Memory.ToArray());

            writer.Clear();
            writer.Write(bytes, 0, byte.MaxValue);
            writer.Write(bytes.AsSpan(byte.MaxValue));
            Equal(bytes.Length, writer.Length);
            using (var manager = writer.GetWrittenContent())
                Equal(bytes, manager.Memory.ToArray());
        }