Esempio n. 1
0
 /// <summary>
 /// Create a chunk.
 /// </summary>
 public static Chunk CreateChunk(IJdwpServerInfo serverInfo, int type, int dataLength, Action<Chunk> initialize = null)
 {
     var data = new byte[HeaderLength + ChunkHeaderLength + dataLength];
     var packet = new Chunk(serverInfo, data, 0) { Type = type, Length = dataLength };
     if (initialize != null)
     {
         initialize(packet);
     }
     return packet;
 }
Esempio n. 2
0
 /// <summary>
 /// Handle non-reply chunks
 /// </summary>
 private void ChunkHandler(Chunk chunk)
 {
     DLog.Debug(DContext.DebuggerLibDebugger, "Handle Chunk {0}", chunk);
     var type = chunk.Type;
     if (type == DdmsCommandSet.HeloType)
     {
         var data = chunk.Data;
         var clientProtocolVersion = data.GetInt();
         var pid = data.GetInt();
         var vmIdentLen = data.GetInt();
         var appNameLen = data.GetInt();
         var vmIdent = data.GetString(vmIdentLen);
         var appName = data.GetString(appNameLen);
         SetAppName(appName);
     }
     else if (type == DdmsCommandSet.ApnmType)
     {
         var data = chunk.Data;
         var appNameLen = data.GetInt();
         var appName = data.GetString(appNameLen);
         SetAppName(appName);
     }
     else if (type == DdmsCommandSet.WaitType)
     {
         var data = chunk.Data;
         var reason = data.GetByte();
         OnEventAsync(new WaitForDebugger(reason));
     }
     else if (type == DdmsCommandSet.ThstType)
     {
         ThreadStatus.HandleTHST(chunk, OnEventAsync);
     }
 }