Esempio n. 1
0
 private void ConfirmNames(object sender, RoutedEventArgs e)
 {
     Game mygame = new Game(numValue);
     List<Player> players = mygame.getPlayers();
     for (int i = 0; i < numValue; i++) {
         players[i].setName(nameBox[i].Text);
     }
     main = new MainWindow(mygame,language);
     PrepScreen Prep = new PrepScreen(players[0].getName(), main);
     Prep.Show();
     Close();
 }
Esempio n. 2
0
 private void End_Turn_Click(object sender, RoutedEventArgs e)
 {
     player.cleanUp();
     this.Hide();
     Todo.Text = "";
     PrepScreen prep = new PrepScreen(myGame.nextPlayerName(), this);
     prep.Show();
     player = myGame.nextTurnPlayer();
     actiondone = "";
     phase = "Action Phase";
     Player_Label.Content = player.getName() + "'s";
     Phase_Label.Content = phase;
     End_Phase.IsEnabled = true;
     player.getCurrency();
     ResetHilightedCards();
     Turn_Label.Content = myGame.getTurnsPassed();
     RefreshWindow();
     StatusObject status = player.callDelayedFunctions();
     RefreshWindow();
     Todo.Text = status.getMessage();
     if (status.wasMilitiaPlayed()) {
         militia();
         return;
     }
 }
Esempio n. 3
0
 private void Load_Game(object sender, RoutedEventArgs e)
 {
     Game mygame = Game.Load();
     if (mygame != null) {
         List<Player> players = mygame.getPlayers();
         main = new MainWindow(mygame, language);
         PrepScreen Prep = new PrepScreen(mygame.getCurrentPlayer().getName(), main);
         Prep.Show();
         Close();
     }
 }