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Esempi in C# (CSharp) per Dominion Player.BeginTurn
Linguaggio di programmazione:
C# (CSharp)
Spazio dei nomi/nome del pacchetto:
Dominion
Classe/tipologia:
Player
Metodo/funzione:
BeginTurn
Esempi su hotexamples.com:
1
Dominion Player.BeginTurn in C# (CSharp): 1 esempio trovato
. Questo è il miglior esempio reale in C# (CSharp) per
Dominion.Player.BeginTurn
, estratto da progetti open source. Lo puoi valutare, per aiutarci a migliorare la qualità dei nostri esempi.
Metodi utilizzati di frequente
Mostra
Nascondi
setOtherPlayerList(6)
getOtherPlayers(5)
getGame(4)
getGainsLeft(3)
setGainsLeft(3)
getDeck(3)
callDelayedFunctions(3)
setGain(3)
getHand(2)
getName(2)
getTrashesNeeded(2)
setCurrencyForGain(2)
getCurrency(2)
setName(2)
setTrashesNeeded(2)
DrawIntoHand(2)
Equals(2)
PlaceCardOnTopOfDeck(2)
setTimesToPlayNextCard(1)
setVictoryPts(1)
setTrashCurrencyBonus(1)
getPlayed(1)
getThiefList(1)
getPossibleTrashes(1)
getVictoryPts(1)
initPlayerNewRound(1)
militiaDiscardEffect(1)
setPossibleTrashes(1)
setPlayMultipleTimes(1)
setCurrencyForGainBonus(1)
BeginActionPhase(1)
BeginBuyPhase(1)
PlayTreasure(1)
BeginCleanupPhase(1)
BeginTurn(1)
DiscardCard(1)
DrawNewHand(1)
GainCard(1)
GainCardFromSupply(1)
HandleCommand(1)
PlaceCardsInDiscardPile(1)
PlaceCardsIntoHand(1)
RevealCard(1)
finalizePlayerRound(1)
RevealCardFromTopOfDeck(1)
SetNumPlayers(1)
SetPlayers(1)
TakeCardsFromTopOfDeck(1)
addActions(1)
addBuys(1)
Metodi utilizzati di frequente
setOtherPlayerList (6)
getOtherPlayers (5)
getGame (4)
getGainsLeft (3)
setGainsLeft (3)
getDeck (3)
callDelayedFunctions (3)
setGain (3)
getHand (2)
getName (2)
Metodi utilizzati di frequente
getTrashesNeeded (2)
setCurrencyForGain (2)
getCurrency (2)
setName (2)
setTrashesNeeded (2)
DrawIntoHand (2)
Equals (2)
PlaceCardOnTopOfDeck (2)
setTimesToPlayNextCard (1)
setVictoryPts (1)
setTrashCurrencyBonus (1)
getPlayed (1)
getThiefList (1)
getPossibleTrashes (1)
getVictoryPts (1)
initPlayerNewRound (1)
militiaDiscardEffect (1)
setPossibleTrashes (1)
setPlayMultipleTimes (1)
setCurrencyForGainBonus (1)
Metodi utilizzati di frequente
setTrashCurrencyBonus (1)
getPlayed (1)
getThiefList (1)
getPossibleTrashes (1)
getVictoryPts (1)
initPlayerNewRound (1)
militiaDiscardEffect (1)
setPossibleTrashes (1)
setPlayMultipleTimes (1)
setCurrencyForGainBonus (1)
BeginActionPhase (1)
BeginBuyPhase (1)
PlayTreasure (1)
BeginCleanupPhase (1)
BeginTurn (1)
DiscardCard (1)
DrawNewHand (1)
GainCard (1)
GainCardFromSupply (1)
HandleCommand (1)
PlaceCardsInDiscardPile (1)
PlaceCardsIntoHand (1)
RevealCard (1)
finalizePlayerRound (1)
RevealCardFromTopOfDeck (1)
SetNumPlayers (1)
SetPlayers (1)
TakeCardsFromTopOfDeck (1)
addActions (1)
addBuys (1)
Metodi utilizzati di frequente
BeginActionPhase (1)
BeginBuyPhase (1)
PlayTreasure (1)
BeginCleanupPhase (1)
BeginTurn (1)
DiscardCard (1)
DrawNewHand (1)
GainCard (1)
GainCardFromSupply (1)
HandleCommand (1)
PlaceCardsInDiscardPile (1)
PlaceCardsIntoHand (1)
RevealCard (1)
finalizePlayerRound (1)
RevealCardFromTopOfDeck (1)
SetNumPlayers (1)
SetPlayers (1)
TakeCardsFromTopOfDeck (1)
addActions (1)
addBuys (1)
addCardToDiscard (1)
clearThiefList (1)
endTurn (1)
shuffleDeck (1)
Esempio n. 1
0
Mostra file
private void PlayTurn(Player player) { using (player.BeginTurn(this)) {} }
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