private void SetupdograceTrack() { Dogs.StartingPosition1 = Dog1.Right - dogracetrack.Left; Dogs.dogracetrackLength1 = dogracetrack.Size.Width - 70; //fixing length of dograce - till finish line Dogss[0] = new Dogs() { DogsPictureBox = Dog1 }; Dogss[1] = new Dogs() { DogsPictureBox = Dog2 }; Dogss[2] = new Dogs() { DogsPictureBox = Dog3 }; Dogss[3] = new Dogs() { DogsPictureBox = Dog4 }; DogRacers[0] = pFactory.getDogRacer("Kom", MaximumBet, KomBet); //getting Kom object from factory class DogRacers[1] = pFactory.getDogRacer("Marry", MaximumBet, MarryBet); //getting Marry object from factory class DogRacers[2] = pFactory.getDogRacer("Bob", MaximumBet, BobBet); //getting Bob object from factory class foreach (DogRacer DogRacer in DogRacers) { DogRacer.UpdateLabels(); } }
private void dograce_Click(object sender, EventArgs e) { bool NoWinner = true; int winningDogs; dograce.Enabled = false; //disable start dograce button while (NoWinner) // loop until we have a winner { Application.DoEvents(); for (int i = 0; i < Dogss.Length; i++) { if (Dogs.Run(Dogss[i])) { winningDogs = i + 1; NoWinner = false; MessageBox.Show("winner of the dograce is - Dogs #" + winningDogs); foreach (DogRacer DogRacer in DogRacers) { if (DogRacer.bet != null) { DogRacer.Collect(winningDogs); //give double amount to all who've won or deduce betted amount DogRacer.bet = null; DogRacer.UpdateLabels(); } } foreach (Dogs Dogs in Dogss) { Dogs.TakeStartingPosition(); } break; } } } if (DogRacers[0].busted && DogRacers[1].busted && DogRacers[2].busted) //stop DogRacers from betting if they run out of cash { String message = "Do you want to Play Again?"; String title = "GAME OVER!"; MessageBoxButtons buttons = MessageBoxButtons.YesNo; DialogResult result = MessageBox.Show(message, title, buttons); if (result == DialogResult.Yes) { SetupdograceTrack(); //restart game } else { this.Close(); } } dograce.Enabled = true; //enable dograce button }
public void DogsRace() // Instantiate the Dogs { DogsArray[0] = new Dogs { MyPictureBox = pbDog1, StartingPosition = pbDog1.Left, DogName = "#1", RaceTrackLength = pbRaceTrack.Width - pbDog1.Width, Randomiser = new Random() }; DogsArray[1] = new Dogs { MyPictureBox = pbDog2, StartingPosition = pbDog2.Left, DogName = "#2", RaceTrackLength = pbRaceTrack.Width - pbDog2.Width, Randomiser = DogsArray[0].Randomiser }; DogsArray[2] = new Dogs { MyPictureBox = pbDog3, StartingPosition = pbDog3.Left, DogName = "#3", RaceTrackLength = pbRaceTrack.Width - pbDog3.Width, Randomiser = DogsArray[0].Randomiser }; DogsArray[3] = new Dogs { MyPictureBox = pbDog4, StartingPosition = pbDog4.Left, DogName = "#4", RaceTrackLength = pbRaceTrack.Width - pbDog4.Width, Randomiser = DogsArray[0].Randomiser }; }