Esempio n. 1
0
        // Value-Type.types will be boxed
        public static tAsyncCall *Internal_SetValue(tJITCallNative *pCallNative, byte *pThis_, byte *pParams, byte *pReturnValue)
        {
            tSystemArray *     pArray = (tSystemArray *)pThis_;
            tMD_TypeDef *      pArrayType, pObjType;
            uint               index, elementSize;
            /*HEAP_PTR*/ byte *obj;
            tMD_TypeDef *      pElementType;
            byte *             pElement;

            pArrayType   = Heap.GetType(pThis_);
            obj          = (*((byte **)(pParams + 0)));
            pObjType     = Heap.GetType(obj);
            pElementType = pArrayType->pArrayElementType;
            // Check to see if the Type is ok to put in the array
            if (!(Type.IsAssignableFrom(pElementType, pObjType) != 0 ||
                  (pElementType->pGenericDefinition == Type.types[Type.TYPE_SYSTEM_NULLABLE] &&
                   pElementType->ppClassTypeArgs[0] == pObjType)))
            {
                // Can't be done
                Sys.INTERNALCALL_RESULT_U32(pReturnValue, 0);
                return(null);
            }

            index = (*((uint *)(pParams + Sys.S_PTR)));

        #if WIN32 && _DEBUG
            // Do a bounds-check
            if (index >= pArray->length)
            {
                printf("[Array] Internal_SetValue() Bounds-check failed\n");
                __debugbreak();
            }
        #endif

            elementSize = pElementType->arrayElementSize;
            pElement    = tSystemArray.GetElements(pArray) + elementSize * index;
            if (pElementType->isValueType != 0)
            {
                if (pElementType->pGenericDefinition == Type.types[Type.TYPE_SYSTEM_NULLABLE])
                {
                    // Nullable type, so treat specially
                    if (obj == null)
                    {
                        Mem.memset(pElement, 0, elementSize);
                    }
                    else
                    {
                        *(uint *)pElement = 1;
                        Mem.memcpy(pElement + 4, obj, elementSize - 4);
                    }
                }
                else
                {
                    // Get the value out of the box
                    Mem.memcpy(pElement, obj, elementSize);
                }
            }
            else
            {
                // This must be a reference type, so it must be 32-bits wide
                *(/*HEAP_PTR*/ byte **)pElement = obj;
            }
            Sys.INTERNALCALL_RESULT_U32(pReturnValue, 1);

            return(null);
        }
Esempio n. 2
0
        public static void GarbageCollect()
        {
#if NO
            tHeapRoots   heapRoots;
            tHeapEntry * pNode;
            tHeapEntry **pUp = stackalloc tHeapEntry *[MAX_TREE_DEPTH * 2];
            int          top;
            tHeapEntry * pToDelete   = null;
            SIZE_T       orgHeapSize = trackHeapSize;
            uint         orgNumNodes = numNodes;
            #if DIAG_GC
            ulong startTime;
            #endif

            Mem.heapcheck();

            numCollections++;

        #if DIAG_GC
            startTime = microTime();
        #endif

            heapRoots.capacity     = 64;
            heapRoots.num          = 0;
            heapRoots.pHeapEntries = (tHeapRootEntry *)Mem.malloc(heapRoots.capacity * (SIZE_T)sizeof(tHeapRootEntry));

            Thread.GetHeapRoots(&heapRoots);
            CLIFile.GetHeapRoots(&heapRoots);

            // Mark phase
            while (heapRoots.num > 0)
            {
                tHeapRootEntry *pRootsEntry;
                uint            i;
                uint            moreRootsAdded = 0;
                uint            rootsEntryNumPointers;
                void **         pRootsEntryMem;

                // Get a piece of memory off the list of heap memory roots.
                pRootsEntry           = &heapRoots.pHeapEntries[heapRoots.num - 1];
                rootsEntryNumPointers = pRootsEntry->numPointers;
                pRootsEntryMem        = pRootsEntry->pMem;
                // Mark this entry as done
                pRootsEntry->numPointers = 0;
                pRootsEntry->pMem        = null;
                // Iterate through all pointers in it
                for (i = 0; i < rootsEntryNumPointers; i++)
                {
                    void *pMemRef = pRootsEntryMem[i];
                    // Quick escape for known non-memory
                    if (pMemRef == null)
                    {
                        continue;
                    }
                    // Find this piece of heap memory in the tracking tree.
                    // Note that the 2nd memory address comparison MUST be >, not >= as might be expected,
                    // to allow for a zero-sized memory to be detected (and not garbage collected) properly.
                    // E.g. The object class has zero memory.
                    pNode = pHeapTreeRoot;
                    while (pNode != nil)
                    {
                        if (pMemRef < (void *)pNode)
                        {
                            pNode = (tHeapEntry *)pNode->pLink[0];
                        }
                        else if ((byte *)pMemRef > ((byte *)pNode) + GetSize(pNode) + sizeof(tHeapEntry))
                        {
                            pNode = (tHeapEntry *)pNode->pLink[1];
                        }
                        else
                        {
                            // Found memory. See if it's already been marked.
                            // If it's already marked, then don't do anything.
                            // It it's not marked, then add all of its memory to the roots, and mark it.
                            if (pNode->marked == 0)
                            {
                                tMD_TypeDef *pType = pNode->pTypeDef;

                                // Not yet marked, so mark it, and add it to heap roots.
                                pNode->marked = 1;

                                // Don't look at the contents of strings, arrays of primitive Type.types, or WeakReferences
                                if (pType->stackType == EvalStack.EVALSTACK_O ||
                                    pType->stackType == EvalStack.EVALSTACK_VALUETYPE ||
                                    pType->stackType == EvalStack.EVALSTACK_PTR)
                                {
                                    if (pType != Type.types[Type.TYPE_SYSTEM_STRING] &&
                                        (!MetaData.TYPE_ISARRAY(pType) ||
                                         pType->pArrayElementType->stackType == EvalStack.EVALSTACK_O ||
                                         pType->pArrayElementType->stackType == EvalStack.EVALSTACK_VALUETYPE ||
                                         pType->pArrayElementType->stackType == EvalStack.EVALSTACK_PTR))
                                    {
                                        if (pType != Type.types[Type.TYPE_SYSTEM_WEAKREFERENCE])
                                        {
                                            Heap.SetRoots(&heapRoots, ((byte *)&pNode->pSync + sizeof(PTR)), GetSize(pNode));
                                            moreRootsAdded = 1;
                                        }
                                    }
                                }
                            }
                            break;
                        }
                    }
                }
                if (moreRootsAdded == 0)
                {
                    heapRoots.num--;
                }
            }

            Mem.free(heapRoots.pHeapEntries);

            // Sweep phase
            // Traverse nodes
            pUp[0] = pHeapTreeRoot;
            top    = 1;
            while (top != 0)
            {
                // Get this node
                pNode = pUp[--top];
                // Act on this node
                if (pNode->marked != 0)
                {
                    if (pNode->marked != 0xff)
                    {
                        // Still in use (but not marked undeletable), so unmark
                        pNode->marked = 0;
                    }
                }
                else
                {
                    // Not in use any more, so put in deletion queue if it does not need Finalizing
                    // If it does need Finalizing, then don't garbage collect, and put in Finalization queue.
                    if (pNode->needToFinalize != 0)
                    {
                        if (pNode->needToFinalize == 1)
                        {
                            Finalizer.AddFinalizer((/*HEAP_PTR*/ byte *)pNode + sizeof(tHeapEntry));
                            // Mark it has having been placed in the finalization queue.
                            // When it has been finalized, then this will be set to 0
                            pNode->needToFinalize = 2;
                            // If this object is being targetted by weak-ref(s), handle it
                            if (pNode->pSync != null)
                            {
                                RemoveWeakRefTarget(pNode, 0);
                                Mem.free(pNode->pSync);
                            }
                        }
                    }
                    else
                    {
                        // If this object is being targetted by weak-ref(s), handle it
                        if (pNode->pSync != null)
                        {
                            RemoveWeakRefTarget(pNode, 1);
                            Mem.free(pNode->pSync);
                        }
                        // Use pSync to point to next entry in this linked-list.
                        pNode->pSync = (tSync *)pToDelete;
                        pToDelete    = pNode;
                    }
                }
                // Get next node(s)
                if (pNode->pLink[1] != (PTR)nil)
                {
                    pUp[top++] = (tHeapEntry *)pNode->pLink[1];
                }
                if (pNode->pLink[0] != (PTR)nil)
                {
                    pUp[top++] = (tHeapEntry *)pNode->pLink[0];
                }
            }

            // Delete all unused memory nodes.
            while (pToDelete != null)
            {
                tHeapEntry *pThis = pToDelete;
                pToDelete     = (tHeapEntry *)(pToDelete->pSync);
                pHeapTreeRoot = TreeRemove(pHeapTreeRoot, pThis);
                if (pThis->monoGCHandle == 1)
                {
                    void *hptr = *(void **)((byte *)pThis + sizeof(tHeapEntry));
                    if (hptr != null)
                    {
                        GCHandle h = System.Runtime.InteropServices.GCHandle.FromIntPtr((System.IntPtr)hptr);
                        h.Free();
                    }
                }
                numNodes--;
                trackHeapSize -= GetSize(pThis) + (uint)sizeof(tHeapEntry);
                Mem.free(pThis);
            }

            Mem.heapcheck();

        #if DIAG_GC
            gcTotalTime += microTime() - startTime;
        #endif

            Sys.log_f(1, "--- GARBAGE --- [Size: %d -> %d] [Nodes: %d -> %d]\n",
                      orgHeapSize, trackHeapSize, orgNumNodes, numNodes);

        #if DIAG_GC
            Sys.log_f(1, "GC time = %d ms\n", gcTotalTime / 1000);
        #endif
            #endif
        }