/// <summary> /// Handle LevelEditor button click /// </summary> /// <param name="sender">sender</param> /// <param name="e">event</param> private void LevelEditorButton_Click(object sender, EventArgs e) { Hide(); LevelEditor editor = new LevelEditor(); editor.FormClosed += delegate { Show(); }; editor.ShowDialog(); }
/// <summary> /// New TileForm /// </summary> /// <param name="editor">Reference to the tilemap editor</param> public AddTileForm(LevelEditor editor) { InitializeComponent(); levelEditor = editor; HeightBox.Enabled = false; }