/// <summary> /// Create a new Activity object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="time">Initial value of the Time property.</param> /// <param name="status">Initial value of the Status property.</param> public static Activity CreateActivity(global::System.Int32 id, global::System.DateTime time, global::System.Byte status) { Activity activity = new Activity(); activity.Id = id; activity.Time = time; activity.Status = status; return activity; }
/// <summary> /// Deprecated Method for adding a new object to the Activity EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToActivity(Activity activity) { base.AddObject("Activity", activity); }