Esempio n. 1
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 public override void OnLevelUnloading()
 {
     ServiceBuildingOptions.GetInstance().Clear();
     DistrictSelectionPanel.Uninstall();
     harmonyInstance.UnpatchAll(harmonyId);
     harmonyInstance = null;
 }
Esempio n. 2
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 public static void Uninstall()
 {
     if (Root != null)
     {
         UIPanel servicePanel = GetPanel(SERVICE_PANEL_NAME);
         servicePanel.eventVisibilityChanged -= Panel.OnVisibilityChanged;
         servicePanel.eventPositionChanged   -= Panel.OnPositionChanged;
         GameObject.Destroy(Root);
         Panel = null;
         Root  = null;
     }
 }
Esempio n. 3
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        private void ActivateMod()
        {
            Utils.LogGeneral("[Loading mod]");

            Stopwatch sw = new Stopwatch();

            sw.Start();

            harmonyInstance = HarmonyInstance.Create(harmonyId);
            harmonyInstance.PatchAll(Assembly.GetExecutingAssembly());

            Utils.LogGeneral("District Service Limit installing panel...");
            DistrictSelectionPanel.Install();

            sw.Stop();

            Utils.LogGeneral("District Service Limit mod loaded in " + sw.ElapsedMilliseconds + "ms");
            Utils.LogGeneral("[/Loading mod]\n");
        }
Esempio n. 4
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        public static void Install()
        {
            Root  = new GameObject("DistrictSelectionPanelGO");
            Panel = Root.AddComponent <DistrictSelectionPanel>();
            Utils.LogGeneral("[District Service Limit] " + "Root=" + Root + ", Panel=" + Panel);

            //UIPanel servicePanel = UIView.Find<UIPanel>("(Library) CityServiceWorldInfoPanel");
            servicePanel = GetPanel(SERVICE_PANEL_NAME);
            if (servicePanel == null)
            {
                throw new Exception("UIPanel not found (update broke the mod!): " + SERVICE_PANEL_NAME + ". \nAvailable panels are:\n" +
                                    string.Join("  \n", GetUIPanelNames()));
            }
            Utils.LogGeneral("[District Service Limit] " + "servicePanel=" + servicePanel + ", transform=" + servicePanel.transform);

            Panel.basePanel        = servicePanel.gameObject.GetComponent <CityServiceWorldInfoPanel>();
            Panel.transform.parent = servicePanel.transform;
            Utils.LogGeneral("[District Service Limit] " + "basePanel=" + Panel.basePanel);

            servicePanel.eventVisibilityChanged += Panel.OnVisibilityChanged;
            servicePanel.eventPositionChanged   += Panel.OnPositionChanged;

            AdjustPosition();
        }