Esempio n. 1
0
 private void FarmingEncounter()
 {
     foreach (RPGPlayer p in farmers)
     {
         var mlevel  = Math.Max(1, p.GetLevel() + (MyBot.rng.Next(10) - 5));
         var monster = new RPGMonster(mlevel * 20, mlevel * 8, mlevel * 10, mlevel * 5);
         Battle(rpgchannel, p, monster);
     }
 }
Esempio n. 2
0
        private void Bossfight()
        {
            try
            {
                rpgchannel = client.FindServers(serverName).First().FindChannels(channelName).FirstOrDefault();
            } catch
            {
                Console.WriteLine("Finding rpg channel failed");
                return;
            }
            var blevel = 1;
            var boss   = new RPGMonster(blevel * 100, blevel * 10, blevel * 15, blevel * 5);

            if (bossFightPlayers.Count() <= 0)
            {
                MyBot.Log(DateTime.Now.ToUniversalTime().ToShortTimeString() + ") Bossfight cancelled, noone showed up", "rpggame");
                return;
            }

            // Resolve boss battle
            rpgchannel.SendMessage("BOSSFIGHT!!\n*Wait wut... Not even implemented? smh*");
            MyBot.Log(DateTime.Now.ToUniversalTime().ToShortTimeString() + ") Bossfight!! " + bossFightPlayers.Count() + " warriors ready", filename);
            bossFightPlayers = new List <RPGPlayer>();
        }
Esempio n. 3
0
 private void Battle(Channel channel, RPGPlayer p, RPGMonster m)
 {
     rpgchannel.SendMessage("Battle between **" + p.name + "** and a monster!\nNothing happened :/");
 }