public Player(User user, GamePlayerList game)
 {
     this.game        = game;
     this.user        = user;
     this.ready       = false;
     this.lynchTarget = null;
     this.Alive       = true;
 }
 public bool readyUp(GamePlayerList list)
 {
     ready = true;
     foreach (var item in list.Objects)
     {
         if (!item.Ready)
         {
             return(false);
         }
     }
     return(true);
 }