Esempio n. 1
0
 internal static SocketMessage Create(DiscordSocketClient discord, ClientState state, SocketUser author, ISocketMessageChannel channel, Model model)
 {
     if (model.Type == MessageType.Default)
     {
         return(SocketUserMessage.Create(discord, state, author, channel, model));
     }
     else
     {
         return(SocketSystemMessage.Create(discord, state, author, channel, model));
     }
 }
 internal static SocketMessage Create(DiscordSocketClient discord, ClientState state, SocketUser author, ISocketMessageChannel channel, Model model)
 {
     if (model.Type == MessageType.Default ||
         model.Type == MessageType.Reply ||
         model.Type == MessageType.ApplicationCommand ||
         model.Type == MessageType.ThreadStarterMessage)
     {
         return(SocketUserMessage.Create(discord, state, author, channel, model));
     }
     else
     {
         return(SocketSystemMessage.Create(discord, state, author, channel, model));
     }
 }