internal static RpcGuildUser Create(DiscordRpcClient discord, Model model) { var entity = new RpcGuildUser(discord, model.User.Id); entity.Update(model); return(entity); }
internal void Update(Model model) { Name = model.Name; IconUrl = model.IconUrl; Users = model.Members.Select(x => RpcGuildUser.Create(Discord, x)).ToImmutableArray(); }