public void UpdateDirection(CThucHanh pThucHanh, float pAngleZ)
        {
            float num = pAngleZ + 1.57079637f;

            num += pThucHanh.getAngleZ();
            CAct.NormAngle(ref num);
            this.UpdateDirection(num);
        }
        private void UpdateDirection(CThucHanh pThucHanh)
        {
            float num = this.angleZ + 1.57079637f;

            num += pThucHanh.getAngleZ();
            CAct.NormAngle(ref num);
            this.UpdateDirection(num);
        }