Esempio n. 1
0
        public void DieRollShouldChangeValue()
        {
            var rng       = new TestRng(4);
            var dice      = new Die(rng);
            int firstRoll = dice.RollDie();

            rng.ChangeReturnValue(1);
            int secondRoll = dice.RollDie();

            Assert.NotEqual(firstRoll, secondRoll);
        }
Esempio n. 2
0
        public void RollDice()
        {
            var rng    = new TestRng(6);
            var dice1  = new Die(rng);
            var dice2  = new Die(rng);
            var dice3  = new Die(rng);
            var dice4  = new Die(rng);
            var dice5  = new Die(rng);
            var game   = new Game(dice1, dice2, dice3, dice4, dice5, new TestUserInput(true, new Response(Category.Ones)), new bool[5]);
            var actual = game.GetValues();

            Assert.Equal(new List <int> {
                6, 6, 6, 6, 6
            }, actual);
        }
Esempio n. 3
0
        public void PlayGameTestRollsLeft()
        {
            var reader = new TestConsoleReader(new List <string>()
            {
                "a,b", "q"
            });
            var rng   = new TestRng(6);
            var dice1 = new Die(rng);
            var dice2 = new Die(rng);
            var dice3 = new Die(rng);
            var dice4 = new Die(rng);
            var dice5 = new Die(rng);
            var game  = new Game(dice1, dice2, dice3, dice4, dice5, new UserInput(reader), new bool[5]);

            game.Play();
            Assert.Equal(1, game.RollsLeft);
        }
Esempio n. 4
0
        public void GameShouldQuitWhenAllCategoriesScored()
        {
            var reader = new TestConsoleReader(new List <string>()
            {
                "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15"
            });
            var rng   = new TestRng(6);
            var dice1 = new Die(rng);
            var dice2 = new Die(rng);
            var dice3 = new Die(rng);
            var dice4 = new Die(rng);
            var dice5 = new Die(rng);
            var game  = new Game(dice1, dice2, dice3, dice4, dice5, new UserInput(reader), new bool[5]);

            game.Play();
            Assert.False(game.PlayingGame);
        }
Esempio n. 5
0
        public void PlayGameAndTestGameStoresScoreInCategory()
        {
            var reader = new TestConsoleReader(new List <string>()
            {
                "1", "R", "R", "R", "q"
            });
            var rng   = new TestRng(1);
            var dice1 = new Die(rng);
            var dice2 = new Die(rng);
            var dice3 = new Die(rng);
            var dice4 = new Die(rng);
            var dice5 = new Die(rng);
            var game  = new Game(dice1, dice2, dice3, dice4, dice5, new UserInput(reader), new bool[5]);

            game.Play();
            Assert.Equal(5, game.ScoreCard.Scores.Where(cat => cat.Category == Category.Ones).Select(cat => cat.Score).First());
        }
Esempio n. 6
0
        public void PlayGameTestQuit()
        {
            var reader = new TestConsoleReader(new List <string>()
            {
                "r", "Q"
            });
            var rng1  = new TestRng(1);
            var rng5  = new TestRng(5);
            var dice1 = new Die(rng1);
            var dice2 = new Die(rng1);
            var dice3 = new Die(rng5);
            var dice4 = new Die(rng5);
            var dice5 = new Die(rng5);
            var game  = new Game(dice1, dice2, dice3, dice4, dice5, new UserInput(reader), new bool[5]);

            game.Play();
            Assert.Equal(0, game.ScoreCard.Total);
        }
Esempio n. 7
0
        public void HoldMethodShouldNotChangeHeldDiceValue()
        {
            var reader = new TestConsoleReader(new List <string>()
            {
                "a", "q"
            });
            var rng   = new TestRng(6);
            var dice1 = new Die(rng);
            var dice2 = new Die(rng);
            var dice3 = new Die(rng);
            var dice4 = new Die(rng);
            var dice5 = new Die(rng);
            var game  = new Game(dice1, dice2, dice3, dice4, dice5, new UserInput(reader), new bool[5]);

            Assert.Equal(new List <int> {
                6, 6, 6, 6, 6
            }, game.GetValues());
            rng.ChangeReturnValue(1);
            game.Hold(new[] { true, false, false, false, false });
            game.Play();
            Assert.Equal(new List <int> {
                6, 1, 1, 1, 1
            }, game.GetValues());
        }