/// <summary>
 /// 显示新增背包列表
 /// </summary>
 public void ShowAddNewInventoryList()
 {
     for (int i = 0; i < 10; i++)
     {
         UISolt.Instantiate()
         .Parent(Content)
         .LocalIdentity()
         .ApplySelfTo(self =>
         {
             //self.Init();
             self.Show();
             mSlotList.Add(self);
         });
     }
 }
 /// <summary>
 /// 显示背包列表
 /// </summary>
 public void ShowInventoryList()
 {
     mSlotList = new List <UISolt>();
     for (int i = 0; i < GameData.InventoryCount; i++)
     {
         UISolt.Instantiate()
         .Parent(Content)
         .LocalIdentity()
         .ApplySelfTo(self =>
         {
             //self.Init();
             self.Show();
             mSlotList.Add(self);
         });
     }
 }