public void SetDialogNode(DialogNode dialogNode) { if (dialogNode.blockGameplay) { EventManager.TriggerEvent(EventNames.HIDE_HUD); Time.timeScale = 0f; } BlockGameplay = dialogNode.blockGameplay; dialogTextPanel.SetOpen(true); sentences.Clear(); foreach (string sentence in dialogNode.dialogSentences) { sentences.Enqueue(sentence); } dialogTextPanel.SetSpeakerAvatar(dialogNode.speakerAvatar); dialogTextPanel.SetSpeakerName(dialogNode.speakerName); if (dialogNode.responses.Length > 1) { EventManager.TriggerEvent(EventNames.HIDE_HUD); Time.timeScale = 0f; } currentDialogNode = dialogNode; DisplayNextSentence(); }
public void SetData(DialogManagerData dialogManagerData) { Start(); dialogResponsePanel.Start(); dialogTextPanel.Start(); BlockGameplay = dialogManagerData.blockGameplay; sentences = dialogManagerData.sentences; if (dialogManagerData.currentDialogNode != null && dialogManagerData.currentDialogNode != "") { currentDialogNode = ResourceManager.GetDialogNode(dialogManagerData.currentDialogNode); if (sentences.Count != 0) { dialogTextPanel.SetOpen(true); DisplayNextSentence(); } } }