Esempio n. 1
0
        //
        // This method is invoked when the application has loaded and is ready to run. In this
        // method you should instantiate the window, load the UI into it and then make the window
        // visible.
        //
        // You have 17 seconds to return from this method, or iOS will terminate your application.
        //
        public override bool FinishedLaunching(UIApplication app, NSDictionary options)
        {
            // create a new window instance based on the screen size
            this.window = new UIWindow(UIScreen.MainScreen.Bounds);

            // If you have defined a root view controller, set it here:
            this.controller = new MainViewController();

            this.window.RootViewController = this.controller;

            // make the window visible
            this.window.MakeKeyAndVisible();
            DependencyResolver.Current.RegisterService <IDevice>(t => AppleDevice.CurrentDevice());
            DependencyResolver.Current.RegisterService <ISQLitePlatform, SQLitePlatformIOS>();
            DependencyResolver.Current.RegisterService <IPhone, PhoneImplementation> ();
            this.OnStart();

            Resolver.GetService <StoreAccelerometerData>().Start();
            Resolver.GetService <StoreLocationChange> ().Start();

            var device = Resolver.GetService <IDevice> ();

            System.Diagnostics.Debug.WriteLine(string.Format("Device {0} a phone.", device.Phone != null ? "is" : "is not"));
            System.Diagnostics.Debug.WriteLine(device.Screen);
            System.Diagnostics.Debug.WriteLine(device.Name);
            System.Diagnostics.Debug.WriteLine(device.HardwareVersion);
            System.Diagnostics.Debug.WriteLine(device.FirmwareVersion);
            return(true);
        }
Esempio n. 2
0
        //
        // This method is invoked when the application has loaded and is ready to run. In this 
        // method you should instantiate the window, load the UI into it and then make the window
        // visible.
        //
        // You have 17 seconds to return from this method, or iOS will terminate your application.
        //
        public override bool FinishedLaunching (UIApplication app, NSDictionary options)
        {
            // create a new window instance based on the screen size
            this.window = new UIWindow (UIScreen.MainScreen.Bounds);
            
            // If you have defined a root view controller, set it here:
            this.controller = new MainViewController();

            this.window.RootViewController = this.controller;
            
            // make the window visible
            this.window.MakeKeyAndVisible();
            DependencyResolver.Current.RegisterService<IDevice>(t => AppleDevice.CurrentDevice ());
            DependencyResolver.Current.RegisterService<ISQLitePlatform, SQLitePlatformIOS>();
            DependencyResolver.Current.RegisterService<IPhone, PhoneImplementation> ();
            this.OnStart();

            Resolver.GetService<StoreAccelerometerData>().Start();
            Resolver.GetService<StoreLocationChange> ().Start ();

            var device = Resolver.GetService<IDevice> ();
            System.Diagnostics.Debug.WriteLine (string.Format("Device {0} a phone.", device.Phone != null ? "is" : "is not"));
            System.Diagnostics.Debug.WriteLine (device.Screen);
            System.Diagnostics.Debug.WriteLine (device.Name);
            System.Diagnostics.Debug.WriteLine (device.HardwareVersion);
            System.Diagnostics.Debug.WriteLine (device.FirmwareVersion);
            return true;
        }