Esempio n. 1
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        public static void Main(string[] args)
        {
            var battleship = Battleship.CreateBattleship("Raven");
            var cannon     = Weapon.CreateWeapon("Cannon", WeaponType.Large);

            battleship.InstallWeapon(cannon, 1);

            var formation = new BattleFormation("Test formation");

            formation.SetFormationRow(battleship, 1000, 1);


            var battleship2 = Battleship.CreateBattleship("Dominix");
            var laser       = Weapon.CreateWeapon("Laser", WeaponType.Large);

            battleship2.InstallWeapon(laser, 2);

            var formation2 = new BattleFormation("Test formation");

            formation.SetFormationRow(battleship, 1000, 1);

            General attackingGeneral = new General();
            var     attackingPlanet  = Planet.CreatePlanet("Pandora");

            attackingPlanet.OffensiveFormation = formation;
            attackingPlanet.OffensiveFormation.ActivateFormation(attackingGeneral);


            General defensiveGeneral = new General();
            var     defensivePlanet  = Planet.CreatePlanet("Desert");

            defensivePlanet.DefensiveFormation = formation2;
            defensivePlanet.DefensiveFormation.ActivateFormation(defensiveGeneral);


            var result = BattleSimulator.CalculateBattleResult(attackingPlanet, defensivePlanet);
        }
Esempio n. 2
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 public void AddRound(BattleFormation offensiveFormation, BattleFormation defensiveFormation)
 {
     Rounds.Add(new BattleRound((uint)Rounds.Count + 1, offensiveFormation, defensiveFormation));
 }
Esempio n. 3
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 public BattleRound(uint roundNumber, BattleFormation offensiveFormation, BattleFormation defensiveFormation)
 {
 }