Esempio n. 1
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        public GameLogic()
        {
            graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";

            graphics.IsFullScreen = false;
            graphics.PreferredBackBufferHeight = 800;
            graphics.PreferredBackBufferWidth = 1600;
            Desktopplayer = new DesktopPlayer(new Vector2(0,0), Color.Black);
            player1 = new PlayerAdapter(Desktopplayer, new Vector2(0,0), Color.Black);//creates an instance of the desktopplayer
        }
Esempio n. 2
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 public void Update(GameTime gameTime, PlayerAdapter theplayer) //method to move the pointblock
 {
     position.X -= theplayer.velocity;
 }
Esempio n. 3
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 public void Update(GameTime gameTime, PlayerAdapter theplayer) //method update the game
 {
     position.X -= theplayer.velocity;
 }