Esempio n. 1
0
        public bool RunWithoutDebugger()
        {
            if (null != vmWorker)
            {
                bool isInDebugMode = false;
                if (vmWorker.IsExecutionActive(ref isInDebugMode))
                {
                    return(false); // There's already an on-going execution now.
                }
                if (false != vmWorker.IsBusy)
                {
                    return(false); // There's already an on-going execution now.
                }
            }

            string entryPointCode = GetEntryPointCode();

            if (string.IsNullOrEmpty(entryPointCode))
            {
                return(false); // No script to execute.
            }
            string        errorMessage = string.Empty;
            IOutputStream messageList  = Solution.Current.GetMessage(true);

            if (hostApplication.PreExecutionSetup(false, ref errorMessage) == false)
            {
                messageList.Write(new OutputMessage(OutputMessage.MessageType.Error, errorMessage));
                return(false);
            }

            if (null == vmWorker)
            {
                vmWorker = new VirtualMachineWorker();
                vmWorker.ExecutionStateChanged += OnExecutionStateChanged;
            }

            try
            {
                errorMessage = string.Empty;
                if (false != hostApplication.PreStepSetup(ref errorMessage))
                {
                    // We can execute the script now with the lock.
                    if (vmWorker.RunWithoutDebugger(entryPointCode, messageList))
                    {
                        return(true); // Call successful.
                    }
                    // Call has failed here, which means we need to inform the host
                    // application instead of waiting for "OnExecutionStateChanged".
                    hostApplication.PostStepTearDown();
                    hostApplication.PostExecutionTearDown();
                }
            }
            catch (Exception exception)
            {
            }

            return(false);
        }
Esempio n. 2
0
        public bool RunWithDebugger(RunMode runMode)
        {
            string scriptPath   = string.Empty;
            string errorMessage = string.Empty;

            if (null == vmWorker)
            {
                vmWorker = new VirtualMachineWorker();
                vmWorker.ExecutionStateChanged += OnExecutionStateChanged;
            }

            // There is an on-going execution right now...
            bool isInDebugMode = false;

            if (vmWorker.IsExecutionActive(ref isInDebugMode) == false)
            {
                // We only need the script content if the execution has not started.
                scriptPath = GetEntryScriptPath();
                if (string.IsNullOrEmpty(scriptPath) || !File.Exists(scriptPath))
                {
                    return(false); // Entry script path not specified or is invalid.
                }
                // Prepare the host application for a new execution.
                if (hostApplication.PreExecutionSetup(true, ref errorMessage) == false)
                {
                    IOutputStream messageList = Solution.Current.GetMessage(false);
                    messageList.Write(new OutputMessage(OutputMessage.MessageType.Error, errorMessage));
                    return(false);
                }
            }

            if (false == vmWorker.IsBusy) // Worker isn't busy right now.
            {
                if (false != hostApplication.PreStepSetup(ref errorMessage))
                {
                    if (vmWorker.RunWithDebugger(scriptPath, runMode))
                    {
                        return(true);
                    }

                    // Call has failed here, which means we need to inform the host
                    // application instead of waiting for "OnExecutionStateChanged".
                    hostApplication.PostStepTearDown();
                    hostApplication.PostExecutionTearDown();
                }

                return(false); // Host application isn't quite ready it seems.
            }

            return(true); // Call successful.
        }
Esempio n. 3
0
        public bool RunWithoutDebugger()
        {
            if (null != vmWorker)
            {
                bool isInDebugMode = false;
                if (vmWorker.IsExecutionActive(ref isInDebugMode))
                    return false; // There's already an on-going execution now.
                if (false != vmWorker.IsBusy)
                    return false; // There's already an on-going execution now.
            }

            string entryPointCode = GetEntryPointCode();
            if (string.IsNullOrEmpty(entryPointCode))
                return false; // No script to execute.

            string errorMessage = string.Empty;
            IOutputStream messageList = Solution.Current.GetMessage(true);
            if (hostApplication.PreExecutionSetup(false, ref errorMessage) == false)
            {
                messageList.Write(new OutputMessage(OutputMessage.MessageType.Error, errorMessage));
                return false;
            }

            if (null == vmWorker)
            {
                vmWorker = new VirtualMachineWorker();
                vmWorker.ExecutionStateChanged += OnExecutionStateChanged;
            }

            try
            {
                errorMessage = string.Empty;
                if (false != hostApplication.PreStepSetup(ref errorMessage))
                {
                    // We can execute the script now with the lock.
                    if (vmWorker.RunWithoutDebugger(entryPointCode, messageList))
                        return true; // Call successful.

                    // Call has failed here, which means we need to inform the host
                    // application instead of waiting for "OnExecutionStateChanged".
                    hostApplication.PostStepTearDown();
                    hostApplication.PostExecutionTearDown();
                }
            }
            catch (Exception exception)
            {
            }

            return false;
        }
Esempio n. 4
0
        public bool RunWithDebugger(RunMode runMode)
        {
            string scriptPath = string.Empty;
            string errorMessage = string.Empty;

            if (null == vmWorker)
            {
                vmWorker = new VirtualMachineWorker();
                vmWorker.ExecutionStateChanged += OnExecutionStateChanged;
            }

            // There is an on-going execution right now...
            bool isInDebugMode = false;
            if (vmWorker.IsExecutionActive(ref isInDebugMode) == false)
            {
                // We only need the script content if the execution has not started.
                scriptPath = GetEntryScriptPath();
                if (string.IsNullOrEmpty(scriptPath) || !File.Exists(scriptPath))
                    return false; // Entry script path not specified or is invalid.

                // Prepare the host application for a new execution.
                if (hostApplication.PreExecutionSetup(true, ref errorMessage) == false)
                {
                    IOutputStream messageList = Solution.Current.GetMessage(false);
                    messageList.Write(new OutputMessage(OutputMessage.MessageType.Error, errorMessage));
                    return false;
                }
            }

            if (false == vmWorker.IsBusy) // Worker isn't busy right now.
            {
                if (false != hostApplication.PreStepSetup(ref errorMessage))
                {
                    if (vmWorker.RunWithDebugger(scriptPath, runMode))
                        return true;

                    // Call has failed here, which means we need to inform the host
                    // application instead of waiting for "OnExecutionStateChanged".
                    hostApplication.PostStepTearDown();
                    hostApplication.PostExecutionTearDown();
                }

                return false; // Host application isn't quite ready it seems.
            }

            return true; // Call successful.
        }