public void Test()
        {
            var creatorA = new ConcreteCreatorA();
            var productA = creatorA.FactoryMethod();

            Console.WriteLine(productA);

            var creatorB = new ConcreteCreatorB();
            var productB = creatorB.FactoryMethod();

            Console.WriteLine(productB);
        }
        /// <summary>
        /// Entry point into console application.
        /// </summary>
        public void Execute()
        {
            // An array of creators
            Creator[] creators = new Creator[2];

            creators[0] = new ConcreteCreatorA();
            creators[1] = new ConcreteCreatorB();

            // Iterate over creators and create products
            foreach (Creator creator in creators)
            {
                Product product = creator.FactoryMethod();
                Console.WriteLine("Created {0}",
                                  product.GetType().Name);
            }
        }
        /// <summary>
        /// Entry point into console application.
        /// </summary>
        private static void Main()
        {
            // An array of creators
              Creator[] creators = new Creator[2];

              creators[0] = new ConcreteCreatorA();
              creators[1] = new ConcreteCreatorB();

              // Iterate over creators and create products
              foreach (Creator creator in creators)
              {
            Product product = creator.FactoryMethod();
            Console.WriteLine("Created {0}", product.GetType().Name);
              }

              // Wait for user
              Console.ReadKey();
        }
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        /// <summary>
        /// Entry point into console application.
        /// </summary>
        private static void Main()
        {
            // An array of creators
            Creator[] creators = new Creator[2];

            creators[0] = new ConcreteCreatorA();
            creators[1] = new ConcreteCreatorB();

            // Iterate over creators and create products
            foreach (Creator creator in creators)
            {
                Product product = creator.FactoryMethod();
                Console.WriteLine("Created {0}", product.GetType().Name);
            }

            // Wait for user
            Console.ReadKey();
        }
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        static void Main(string[] args)
        {
            Document[] documents = new Document[3];
            documents[0] = new Resume();
            documents[1] = new Report();
            documents[2] = new All();

            //Iterate over documents and display pages
            foreach (Document document in documents)
            {
                Console.WriteLine("\n" + document.GetType().Name + "--");
                foreach (Page page in document.Pages)
                {
                    Console.WriteLine(" " + page.GetType().Name);
                }
            }

            //waiting for user input for the next example
            Console.ReadLine();


            //An array of creators
            Creator[] creators = new Creator[2];
            creators[0] = new ConcreteCreatorA();
            creators[1] = new ConcreteCreatorB();


            //Iterate over creators and create products
            foreach (Creator creator in creators)
            {
                Product product = creator.FactoryMethod();
                Console.WriteLine("Created {0}", product.GetType().Name);
            }
            //Wait for user
            Console.ReadKey();
        }