Esempio n. 1
0
        /// <summary>
        /// Entry point into console application.
        /// </summary>
        public void Execute()
        {
            // Setup structure
            ObjectStructure o = new ObjectStructure();

            o.Attach(new ConcreteElementA());
            o.Attach(new ConcreteElementB());

            // Create visitor objects
            ConcreteVisitor1 v1 = new ConcreteVisitor1();
            ConcreteVisitor2 v2 = new ConcreteVisitor2();

            // Structure accepting visitors
            o.Accept(v1);
            o.Accept(v2);
        }
        static void Main()
        {
            // Setup structure
            ObjectStructure o = new ObjectStructure();

            o.Attach(new ConcreteElementA());
            o.Attach(new ConcreteElementB());

            // Create visitor objects
            ConcreteVisitor1 v1 = new ConcreteVisitor1();
            ConcreteVisitor2 v2 = new ConcreteVisitor2();

            // Structure accepting visitors
            o.Accept(v1);
            o.Accept(v2);

            // Wait for user
            Console.ReadKey();
        }
Esempio n. 3
0
        static void Main(string[] args)
        {
            List <IComponent> components = new List <IComponent>
            {
                new ConcreteComponentA(),
                new ConcreteComponentB()
            };

            Console.WriteLine("The client code works with all visitors via the base Visitor interface:");
            var visitor1 = new ConcreteVisitor1();

            Client.ClientCode(components, visitor1);

            Console.WriteLine();

            Console.WriteLine("It allows the same client code to work with different types of visitors:");
            var visitor2 = new ConcreteVisitor2();

            Client.ClientCode(components, visitor2);
        }