private static SignOnState GetSignonState(BitBuffer bb) { return((SignOnState)bb.ReadBits(8)); }
private void svc_cmdkeyvalues(BitBuffer bb) { var b = (int)bb.ReadUnsignedBits(32); bb.SeekBits(b); }
private static int GetTick(BitBuffer bb) { return(bb.ReadBits(32)); }
private void svc_prefetch(BitBuffer bb) { bb.ReadBits(13); }
private void svc_getcvarvalue(BitBuffer bb) { bb.ReadBits(32); bb.ReadString(); }
private void svc_crosshairangle(BitBuffer bb) { bb.ReadInt16(); bb.ReadInt16(); bb.ReadInt16(); }
private void svc_gameevent(BitBuffer bb) { var b = (int)bb.ReadUnsignedBits(11); bb.SeekBits(b); }
private void svc_voiceinit(BitBuffer bb) { bb.ReadString(); bb.ReadBits(8); }
private void svc_setview(BitBuffer bb) { bb.ReadBits(11); }
private void svc_print(BitBuffer bb) { bb.ReadString(); }
private void svc_setpause(BitBuffer bb) { bb.ReadBoolean(); }
private void net_signonstate(BitBuffer bb) { bb.ReadByte(); bb.ReadBits(32); }
private void net_stringcmd(BitBuffer bb) { bb.ReadString(); }
private void net_tick(BitBuffer bb) { bb.ReadBits(32); bb.ReadBits(16); bb.ReadBits(16); }
private void net_disconnect(BitBuffer bb) { bb.ReadString(); }
public MessageReceivedEventArgs(int message, BitBuffer buffer) { Message = message; Buffer = buffer; }