Esempio n. 1
0
        public void DoEffect()
        {
            float time = Program.GetTime() / 50000;

            foreach (var blob in blobs.ToList())
            {
                MetaBlobModel newB = blobs.Where(x => x == blob).FirstOrDefault();

                newB.x = Convert.ToInt32(Math.Sin((time + shift) * Math.PI * blob.speed) * base.EffectWidth * blob.scaleX + base.EffectWidth / 2);
                newB.y = Convert.ToInt32(Math.Cos((time + shift) * Math.PI * blob.speed) * base.EffectHeight * blob.scaleY + base.EffectHeight / 2);
                shift += 0.5;
            }

            for (int y = 0; y < base.EffectHeight; y++)
            {
                for (int x = 0; x < base.EffectWidth; x++)
                {
                    double dSq = 1;
                    foreach (var blob in blobs.ToList())
                    {
                        var xSq = (x - blob.x) * (x - blob.x);
                        var ySq = (y - blob.y) * (y - blob.y);
                        dSq *= Math.Sqrt(xSq + ySq);
                    }
                    var pix = Convert.ToInt32(Math.Max(Math.Min(Math.Floor(1024 - (dSq / 3e8)), 255), 0));
                    base.currentFrame.SetPixel((uint)x, (uint)y, GetColor(pix));
                }
            }
        }
Esempio n. 2
0
 private void InitBlobs()
 {
     for (int i = 0; i < BlobCount; i++)
     {
         blobs[i] = new MetaBlobModel()
         {
             scaleX = random.Next(10, 100),
             scaleY = random.Next(10, 100),
             speed  = random.Next(10, 100) * Math.PI * 32 - Math.PI * 16,
             x      = 0,
             y      = 0
         };
     }
 }