void EmitEndEvent(Vector3 touchpos) { TouchTileEvent pevent = new TouchTileEvent(); pevent.reset(); pevent.Sender = this.gameObject; pevent.m_TouchPos = touchpos; pevent.m_TouchObj = null; EventCenter.getInstance.OnEnd <TouchTileEvent>(pevent); }
void EmitTouchingEvent(GameObject touchobj, Vector3 touchpos) { TouchTileEvent pevent = new TouchTileEvent(); pevent.reset(); pevent.Sender = this.gameObject; pevent.m_TouchPos = touchpos; pevent.m_TouchObj = touchobj; EventCenter.getInstance.OnPressing <TouchTileEvent>(pevent); }
void EmitPressEvent(GameObject touchobj, Vector3 touchpos) { TouchTileEvent pevent = new TouchTileEvent(); pevent.reset(); pevent.Sender = this.gameObject; pevent.m_TouchPos = touchpos; pevent.m_TouchObj = touchobj; //pevent.SetParam(m_PanelID, bstart); EventCenter.getInstance.OnPress <TouchTileEvent>(pevent); }