Esempio n. 1
0
        CameraView InstanceCameraPrefab()
        {
            string     prefabName = "Player/Player";
            GameObject prefab     = Resources.Load <GameObject>(prefabName);

            GameObject go       = GameObject.Instantiate(prefab);
            CameraView instance = go.GetComponent <CameraView>();

            if (instance == null)
            {
                Debug.LogError("null player obj" + prefabName);
            }

            return(instance);
        }
Esempio n. 2
0
        //------------------------------------------------
        public CameraPlayer(Transform playerroot = null)
        {
            Debug.Log("CameraPlayer start");

            m_CameraView = playerroot.GetComponent <CameraView>();
            Debug.Log("m_CameraView ok");
            m_CameraView.m_Player = this;

            m_ClickMark = playerroot.GetComponentInChildren <KeyboardMark>();
            for (int i = 0; i < playerroot.childCount; ++i)
            {
                if (playerroot.GetChild(i).name == "StartPress")
                {
                    m_PressMark = playerroot.GetChild(i).gameObject;
                    break;
                }
            }
        }