/// <summary>
 /// ��Ƶ�����¼�
 /// </summary>
 private void Audio()
 {
     if (null != AudioEvent)
     {
         AudioEventArgs args = new AudioEventArgs();
         args.Mute = m_Mute;
         args.Volume = m_Volume;
         AudioEvent(this, args);
     }
 }
 private void watchpanel_AudioEvent(object sender, AudioEventArgs e)
 {
 }