protected ShaderWithFormat(ShaderWithFormatCreationData data) //ncrunch: no coverage : base(data) { } //ncrunch: no coverage
//ncrunch: no coverage start internal FakeShader(ShaderWithFormatCreationData creationData) : base(creationData) {}
protected ShaderWithFormat(ShaderWithFormatCreationData data) //ncrunch: no coverage : base(data) { } //ncrunch: no coverage