public void Tick(int damageValue)
        {
            gameObjectManager.CheckEmpty();
            Console.WriteLine("\n Select an attack: \n  (1) Peashooter\n  (2) Watermelon\n  (3) Magnet-shrooms\n");

            var inp = Console.ReadLine();

            if (inp == "q")
            {
                Stop();
            }
            gameEventManager.SimulateCollisionDetection(Int32.Parse(inp));
            gameObjectManager.Update();
            gameObjectManager.PrintZombies();
            gameObjectManager.CheckEmpty();
        }