Esempio n. 1
0
        public static void BuildMenu(GameObject canvas)
        {
            panel = new CanvasPanel(canvas, new Texture2D(1, 1), new Vector2(0, 0), Vector2.zero, new Rect(0, 0, 1, 1));

            //panel.AddText("Panel Label", "Pick", new Vector2(0f, -20f), Vector2.zero, GUIController.Instance.trajanBold, 30);
            //pickupBorder

            var img_pickborder  = GUIController.Instance.images["pickupBorder"];
            var img_itemborder  = GUIController.Instance.images["itemBorder"];
            var img_selected    = GUIController.Instance.images["selected"];
            var img_defaultIcon = GUIController.Instance.images["defaultIcon"];
            var img_savedborder = GUIController.Instance.images["savedBorder"];

            panel.AddPanel("Border", img_pickborder, new Vector2((1920f - img_pickborder.width) / 2, 0), Vector2.zero, new Rect(0, 0, img_pickborder.width, img_pickborder.height));
            Vector2 itemborderOffset = Vector2.zero;

            for (int i = 1; i <= ItemManager.GroupMax; i++)
            {
                var itemPanel = panel.GetPanel("Border").AddPanel($"ItemBorder{i}", img_itemborder, itemborderOffset, Vector2.zero, new Rect(0, 0, img_itemborder.width, img_itemborder.height));
                itemPanel.AddButton($"Item_{i}", img_defaultIcon, Vector2.zero, Vector2.zero, ItemClicked, new Rect(0, 0, img_defaultIcon.width, img_defaultIcon.height), GUIController.Instance.arial, $"Item_{i}");
                itemborderOffset.x += img_itemborder.width + 3f;
            }
            itemborderOffset.x += img_savedborder.width + 3f;
            var prefabPanel = panel.GetPanel("Border").AddPanel($"PrefabBorder{1}", img_savedborder, itemborderOffset, Vector2.zero, new Rect(0, 0, img_savedborder.width, img_savedborder.height));

            prefabPanel.AddButton($"Prefab_{1}", img_defaultIcon, Vector2.zero, Vector2.zero, PrefabClicked, new Rect(0, 0, img_defaultIcon.width, img_defaultIcon.height), GUIController.Instance.arial, $"Prefab_{1}");

            selected = panel.GetPanel("Border").AddImage("selected", img_selected, Vector2.zero, Vector2.zero, new Rect(0, 0, img_selected.width, img_selected.height));

            ItemManager.Instance.GroupSwitchEventHandler += UpdateItemList;
            LogDebug("PickPanel Built");
        }
        public CanvasImage AddImage(string name, Texture2D tex, Vector2 pos, Vector2 size, Rect subSprite)
        {
            CanvasImage image = new CanvasImage(canvas, tex, position + pos, size, subSprite);

            images.Add(name, image);

            return(image);
        }
        public CanvasPanel(GameObject parent, Texture2D tex, Vector2 pos, Vector2 sz, Rect bgSubSection)
        {
            if (parent == null)
            {
                return;
            }

            position   = pos;
            size       = sz;
            canvas     = parent;
            background = new CanvasImage(parent, tex, pos, sz, bgSubSection);

            active = true;
        }