public void Update() { if (Main.guiVisible && SelectedGameObject != null) { lineDrawer.DrawLineInGameView(SelectedGameObject.transform.position, SelectedGameObject.transform.right, Color.red); lineDrawer.DrawLineInGameView(SelectedGameObject.transform.position, SelectedGameObject.transform.up, Color.green); lineDrawer.DrawLineInGameView(SelectedGameObject.transform.position, SelectedGameObject.transform.forward, Color.blue); } }
public void Update() { lineDrawer.DrawLineInGameView(transform.position, transform.right, Color.red); lineDrawer.DrawLineInGameView(transform.position, transform.up, Color.green); lineDrawer.DrawLineInGameView(transform.position, transform.forward, Color.blue); }