Esempio n. 1
0
        void StartAudioThread(bool record)
        {
            if (record)
            {
                if (Recorder == null)
                {
                    RecordAudio tmp = new RecordAudio(this);
                    Recorder = tmp; // use temp so audio thread doesn't use before ready
                }

                RecordingActive = true;
                AudioEvent.Set();
            }

            if (AudioThread != null && AudioThread.IsAlive)
                return;

            AudioThread = new Thread(new ThreadStart(RunAudioThread));
            AudioThread.Name = "Voice Thread";
            ThreadRunning = true;
            AudioThread.Start();
        }
Esempio n. 2
0
        public void ResetDevices()
        {
            // kill thread
            if (AudioThread != null)
            {
                ThreadRunning = false;
                AudioEvent.Set();
                AudioThread.Join(2000);
                AudioThread = null;
            }

            // deconstruct all record/play streams
            if (Recorder != null)
            {
                Recorder.Dispose();
                Recorder = null;
            }

            Players.ForEach(p => p.Dispose());
            Players.SafeClear();

            // will auto be recreated
        }