Esempio n. 1
0
        public bool GetEncodingEntry(ulong hash, out EncodingEntry enc)
        {
            var rootInfos = RootHandler.GetEntries(hash);

            if (rootInfos.Any())
            {
                return(EncodingHandler.GetEntry(rootInfos.First().MD5, out enc));
            }

            if ((CASCConfig.LoadFlags & LoadFlags.Install) != 0)
            {
                var installInfos = Install.GetEntries().Where(e => Hasher.ComputeHash(e.Name) == hash && e.Tags.Any(t => t.Type == 1 && t.Name == RootHandler.Locale.ToString()));
                if (installInfos.Any())
                {
                    return(EncodingHandler.GetEntry(installInfos.First().MD5, out enc));
                }

                installInfos = Install.GetEntries().Where(e => Hasher.ComputeHash(e.Name) == hash);
                if (installInfos.Any())
                {
                    return(EncodingHandler.GetEntry(installInfos.First().MD5, out enc));
                }
            }

            enc = default(EncodingEntry);
            return(false);
        }
Esempio n. 2
0
 public bool GetEntry(MD5Hash md5, out EncodingEntry enc) => EncodingData.TryGetValue(md5, out enc);
Esempio n. 3
0
        public EncodingHandler(BinaryReader stream)
        {
            stream.Skip(2); // EN
            byte   b1              = stream.ReadByte();
            byte   checksumSizeA   = stream.ReadByte();
            byte   checksumSizeB   = stream.ReadByte();
            ushort flagsA          = stream.ReadUInt16();
            ushort flagsB          = stream.ReadUInt16();
            int    numEntriesA     = stream.ReadInt32BE();
            int    numEntriesB     = stream.ReadInt32BE();
            byte   b4              = stream.ReadByte();
            int    stringBlockSize = stream.ReadInt32BE();

            stream.Skip(stringBlockSize);
            //string[] strings = Encoding.ASCII.GetString(stream.ReadBytes(stringBlockSize)).Split(new[] { '\0' }, StringSplitOptions.RemoveEmptyEntries);

            stream.Skip(numEntriesA * 32);
            //for (int i = 0; i < numEntriesA; ++i)
            //{
            //    byte[] firstHash = stream.ReadBytes(16);
            //    byte[] blockHash = stream.ReadBytes(16);
            //}

            long chunkStart = stream.BaseStream.Position;

            for (int i = 0; i < numEntriesA; ++i)
            {
                ushort keysCount;

                while ((keysCount = stream.ReadUInt16()) != 0)
                {
                    int     fileSize = stream.ReadInt32BE();
                    MD5Hash md5      = stream.Read <MD5Hash>();

                    EncodingEntry entry = new EncodingEntry()
                    {
                        Size = fileSize
                    };

                    // how do we handle multiple keys?
                    for (int ki = 0; ki < keysCount; ++ki)
                    {
                        MD5Hash key = stream.Read <MD5Hash>();

                        // use first key for now
                        if (ki == 0)
                        {
                            entry.Key = key;
                        }
                    }

                    //Encodings[md5] = entry;
                    EncodingData.Add(md5, entry);
                }

                // each chunk is 4096 bytes, and zero padding at the end
                long remaining = CHUNK_SIZE - ((stream.BaseStream.Position - chunkStart) % CHUNK_SIZE);

                if (remaining > 0)
                {
                    stream.BaseStream.Position += remaining;
                }
            }

            stream.Skip(numEntriesB * 32);
            //for (int i = 0; i < numEntriesB; ++i)
            //{
            //    byte[] firstKey = stream.ReadBytes(16);
            //    byte[] blockHash = stream.ReadBytes(16);
            //}

            long chunkStart2 = stream.BaseStream.Position;

            for (int i = 0; i < numEntriesB; ++i)
            {
                byte[] key         = stream.ReadBytes(16);
                int    stringIndex = stream.ReadInt32BE();
                byte   unk1        = stream.ReadByte();
                int    fileSize    = stream.ReadInt32BE();

                // each chunk is 4096 bytes, and zero padding at the end
                long remaining = CHUNK_SIZE - ((stream.BaseStream.Position - chunkStart2) % CHUNK_SIZE);

                if (remaining > 0)
                {
                    stream.BaseStream.Position += remaining;
                }
            }

            // string block till the end of file
        }
Esempio n. 4
0
        public EncodingHandler(BinaryReader stream)
        {
            stream.Skip(2);                          // EN
            byte Version        = stream.ReadByte(); // must be 1
            byte CKeyLength     = stream.ReadByte();
            byte EKeyLength     = stream.ReadByte();
            int  CKeyPageSize   = stream.ReadInt16BE() * 1024; // KB to bytes
            int  EKeyPageSize   = stream.ReadInt16BE() * 1024; // KB to bytes
            int  CKeyPageCount  = stream.ReadInt32BE();
            int  EKeyPageCount  = stream.ReadInt32BE();
            byte unk1           = stream.ReadByte(); // must be 0
            int  ESpecBlockSize = stream.ReadInt32BE();

            stream.Skip(ESpecBlockSize);
            //string[] strings = Encoding.ASCII.GetString(stream.ReadBytes(ESpecBlockSize)).Split(new[] { '\0' }, StringSplitOptions.RemoveEmptyEntries);

            stream.Skip(CKeyPageCount * 32);
            //ValueTuple<byte[], byte[]>[] aEntries = new ValueTuple<byte[], byte[]>[CKeyPageCount];

            //for (int i = 0; i < CKeyPageCount; ++i)
            //{
            //    byte[] firstHash = stream.ReadBytes(16);
            //    byte[] blockHash = stream.ReadBytes(16);
            //    aEntries[i] = (firstHash, blockHash);
            //}

            long chunkStart = stream.BaseStream.Position;

            for (int i = 0; i < CKeyPageCount; ++i)
            {
                byte keysCount;

                while ((keysCount = stream.ReadByte()) != 0)
                {
                    long    fileSize = stream.ReadInt40BE();
                    MD5Hash cKey     = stream.Read <MD5Hash>();

                    EncodingEntry entry = new EncodingEntry()
                    {
                        Size = fileSize
                    };

                    // how do we handle multiple keys?
                    for (int ki = 0; ki < keysCount; ++ki)
                    {
                        MD5Hash eKey = stream.Read <MD5Hash>();

                        // use first key for now
                        if (ki == 0)
                        {
                            entry.Key = eKey;
                        }
                        //else
                        //    Logger.WriteLine("Multiple encoding keys for MD5 {0}: {1}", md5.ToHexString(), key.ToHexString());

                        //Logger.WriteLine("Encoding {0:D2} {1} {2} {3} {4}", keysCount, aEntries[i].Item1.ToHexString(), aEntries[i].Item2.ToHexString(), md5.ToHexString(), key.ToHexString());
                    }

                    //Encodings[md5] = entry;
                    EncodingData.Add(cKey, entry);
                }

                // each chunk is 4096 bytes, and zero padding at the end
                long remaining = CHUNK_SIZE - ((stream.BaseStream.Position - chunkStart) % CHUNK_SIZE);

                if (remaining > 0)
                {
                    stream.BaseStream.Position += remaining;
                }
            }

            stream.Skip(EKeyPageCount * 32);
            //for (int i = 0; i < EKeyPageCount; ++i)
            //{
            //    byte[] firstKey = stream.ReadBytes(16);
            //    byte[] blockHash = stream.ReadBytes(16);
            //}

            long chunkStart2 = stream.BaseStream.Position;

            for (int i = 0; i < EKeyPageCount; ++i)
            {
                byte[] eKey       = stream.ReadBytes(16);
                int    eSpecIndex = stream.ReadInt32BE();
                long   fileSize   = stream.ReadInt40BE();

                // each chunk is 4096 bytes, and zero padding at the end
                long remaining = CHUNK_SIZE - ((stream.BaseStream.Position - chunkStart2) % CHUNK_SIZE);

                if (remaining > 0)
                {
                    stream.BaseStream.Position += remaining;
                }
            }

            // string block till the end of file

            //EncodingData.Dump();
        }