public TOFWithError(TOF t) { this.Data = t.Data; this.Errors = new double[Length]; this.Calibration = t.Calibration; this.GateStartTime = t.GateStartTime; this.ClockPeriod = t.ClockPeriod; }
public static TOF Random() { TOF t = new TOF(); t.Data = new double[RANDOM_TOF_SIZE]; for (int i = 0; i < RANDOM_TOF_SIZE; i++) { t.Data[i] = r.NextDouble(); } t.Calibration = 1.0; t.ClockPeriod = 10; t.GateStartTime = 1800; return(t); }
static public TOF operator *(TOF t1, TOF t2) { TOF temp = new TOF(); temp.Data = new double[t1.Data.Length]; temp.GateStartTime = t1.GateStartTime; temp.ClockPeriod = t1.ClockPeriod; for (int i = 0; i < t1.Data.Length; i++) { temp.Data[i] = t1.Data[i] * t2.Data[i]; } return(temp); }
public static TOF operator -(TOF p1, TOF p2) { TOF temp = new TOF(); temp.Data = new double[p2.Data.Length]; temp.GateStartTime = p1.GateStartTime; temp.ClockPeriod = p1.ClockPeriod; temp.Calibration = p1.Calibration; for (int i = 0; i < p2.Data.Length; i++) { temp.Data[i] = -p2.Data[i]; } return(p1 + temp); }
static public TOF operator *(TOF t, double d) { TOF temp = new TOF(); temp.Data = new double[t.Data.Length]; temp.GateStartTime = t.GateStartTime; temp.ClockPeriod = t.ClockPeriod; temp.Calibration = t.Calibration; for (int i = 0; i < t.Data.Length; i++) { temp.Data[i] = d * t.Data[i]; } return(temp); }
public static TOF operator /(TOF p, double d) { double[] tempData = new double[p.Length]; for (int i = 0; i < p.Length; i++) { tempData[i] = p.Data[i] / d; } TOF temp = new TOF(); temp.Data = tempData; temp.GateStartTime = p.GateStartTime; temp.ClockPeriod = p.ClockPeriod; temp.Calibration = p.Calibration; return(temp); }
public static TOF operator +(TOF p1, double d) { TOF temp = new TOF(); temp.Data = new double[p1.Data.Length]; temp.GateStartTime = p1.GateStartTime; temp.ClockPeriod = p1.ClockPeriod; temp.Calibration = p1.Calibration; for (int i = 0; i < p1.Data.Length; i++) { temp.Data[i] = p1.Data[i] + d; } return(temp); }
public void Add(TOF t) { if (!initialised) { // the first TOF to be added defines the parameters gateStartTime = t.GateStartTime; clockPeriod = t.ClockPeriod; calibration = t.Calibration; stats = new RunningStatistics[t.Length]; for (int i = 0; i < Length; i++) stats[i] = new RunningStatistics(); initialised = true; } // add the TOF data - very minimal error checking: just check the lengths if (t.Length == Length) for (int i = 0; i < Length; i++) stats[i].Push(t.Data[i]); else throw new TOFAccumulatorException(); }
static public TOF operator /(TOF t1, TOF t2) { TOF temp = new TOF(); temp.Data = new double[t1.Data.Length]; temp.GateStartTime = t1.GateStartTime; temp.ClockPeriod = t1.ClockPeriod; temp.Calibration = t1.Calibration; for (int i = 0; i < t1.Data.Length; i++) { if (t1.Data[i] == 0 && t2.Data[i] == 0) { temp.Data[i] = 0.0; } else { temp.Data[i] = t1.Data[i] / t2.Data[i]; } } return(temp); }
//slight variant which can be useful for debugging public static Shot GetFakeShot(int gateStart, int gateLength, int clockPeriod, double intensity, int numberOfDetectors, double scanParameter) { Random rng = new Random(); // generate some fake data double[] detectorOnData = new double[gateLength]; double newRand = rng.NextDouble(); double centre = gateLength / 2 + 10 * scanParameter; for (int i = 0; i < gateLength; i++) { detectorOnData[i] = (5 * rng.NextDouble()) + 5 * intensity * Math.Exp(-Math.Pow((i - centre), 2) / (0.9 * gateLength)); } TOF tofOn = new TOF(); tofOn.Data = detectorOnData; tofOn.GateStartTime = gateStart; tofOn.ClockPeriod = clockPeriod; tofOn.Calibration = 1; Shot sOn = new Shot(); for (int j = 0; j < numberOfDetectors; j++) sOn.TOFs.Add(tofOn); return sOn; }
// this is the method that actually takes the data. It is called by Start() and shouldn't // be called directly public void Acquire() { // lock onto something that the front end can see Monitor.Enter(MonitorLockObject); scanMaster = new ScanMaster.Controller(); phaseLock = new EDMPhaseLock.MainForm(); hardwareController = new EDMHardwareControl.Controller(); // map modulations to physical channels MapChannels(); // map the analog inputs MapAnalogInputs(); Block b = new Block(); b.Config = config; b.SetTimeStamp(); foreach (ScannedAnalogInput channel in inputs.Channels) { b.detectors.Add(channel.Channel.Name); } try { // get things going AcquisitionStarting(); // enter the main loop for (int point = 0 ; point < (int)config.Settings["numberOfPoints"] ; point++) { // set the switch states and impose the appropriate wait times ThrowSwitches(point); // take a point Shot s; EDMPoint p; if (Environs.Debug) { // just stuff a made up shot in //Thread.Sleep(10); s = DataFaker.GetFakeShot(1900,50,10,3,3); ((TOF)s.TOFs[0]).Calibration = ((ScannedAnalogInput)inputs.Channels[0]).Calibration; p = new EDMPoint(); p.Shot = s; //Thread.Sleep(20); } else { // everything should be ready now so start the analog // input task (it will wait for a trigger) inputTask.Start(); // get the raw data double[,] analogData = inputReader.ReadMultiSample(inputs.GateLength); inputTask.Stop(); // extract the data for each scanned channel and put it in a TOF s = new Shot(); for (int i = 0 ; i < inputs.Channels.Count ; i++) { // extract the raw data double[] rawData = new double[inputs.GateLength]; for (int q = 0 ; q < inputs.GateLength ; q++) rawData[q] = analogData[i,q]; ScannedAnalogInput ipt = (ScannedAnalogInput)inputs.Channels[i]; // reduce the data double[] data = ipt.Reduce(rawData); TOF t = new TOF(); t.Calibration = ipt.Calibration; // the 1000000 is because clock period is in microseconds; t.ClockPeriod = 1000000 / ipt.CalculateClockRate(inputs.RawSampleRate); t.GateStartTime = inputs.GateStartTime; // this is a bit confusing. The chop is measured in points, so the gate // has to be adjusted by the number of points times the clock period! if (ipt.ReductionMode == DataReductionMode.Chop) t.GateStartTime += (ipt.ChopStart * t.ClockPeriod); t.Data = data; // the 1000000 is because clock period is in microseconds; t.ClockPeriod = 1000000 / ipt.CalculateClockRate(inputs.RawSampleRate); s.TOFs.Add(t); } p = new EDMPoint(); p.Shot = s; } // do the "SinglePointData" (i.e. things that are measured once per point) // We'll save the leakage monitor until right at the end. // keep an eye on what the phase lock is doing p.SinglePointData.Add("PhaseLockFrequency", phaseLock.OutputFrequency); p.SinglePointData.Add("PhaseLockError", phaseLock.PhaseError); // scan the analog inputs double[] spd; // fake some data if we're in debug mode if (Environs.Debug) { spd = new double[7]; spd[0] = 1; spd[1] = 2; spd[2] = 3; spd[3] = 4; spd[4] = 5; spd[5] = 6; spd[6] = 7; } else { singlePointInputTask.Start(); spd = singlePointInputReader.ReadSingleSample(); singlePointInputTask.Stop(); } hardwareController.UpdateLaserPhotodiodes(); p.SinglePointData.Add("ProbePD", hardwareController.probePDVoltage); p.SinglePointData.Add("PumpPD", hardwareController.probePDVoltage); hardwareController.UpdateMiniFluxgates(); p.SinglePointData.Add("MiniFlux1", hardwareController.miniFlux1Voltage); p.SinglePointData.Add("MiniFlux2", hardwareController.miniFlux2Voltage); p.SinglePointData.Add("MiniFlux3", hardwareController.miniFlux3Voltage); hardwareController.UpdatePiMonitor(); p.SinglePointData.Add("piMonitor", hardwareController.piFlipMonVoltage); hardwareController.ReadIMonitor(); p.SinglePointData.Add("NorthCurrent", hardwareController.NorthCurrent); p.SinglePointData.Add("SouthCurrent", hardwareController.SouthCurrent); // Hopefully the leakage monitors will have finished reading by now. // We join them, read out the data, and then launch another asynchronous // acquisition. [If this is the first shot of the block, the leakage monitor // measurement will have been launched in AcquisitionStarting() ]. //hardwareController.WaitForIMonitorAsync(); //p.SinglePointData.Add("NorthCurrent", hardwareController.NorthCurrent); //p.SinglePointData.Add("SouthCurrent", hardwareController.SouthCurrent); //hardwareController.UpdateIMonitorAsync(); // randomise the Ramsey phase // TODO: check whether the .NET rng is good enough // TODO: reference where this number comes from //double d = 2.3814 * (new Random().NextDouble()); //hardwareController.SetScramblerVoltage(d); b.Points.Add(p); // update the front end Controller.GetController().GotPoint(point, p); if (CheckIfStopping()) { // release hardware AcquisitionStopping(); // signal anybody waiting on the lock that we're done Monitor.Pulse(MonitorLockObject); Monitor.Exit(MonitorLockObject); return; } } } catch (Exception e) { // try and stop the experiment gracefully try { AcquisitionStopping(); } catch (Exception) {} // about the best that can be done at this stage Monitor.Pulse(MonitorLockObject); Monitor.Exit(MonitorLockObject); throw e; } AcquisitionStopping(); // hand the new block back to the controller Controller.GetController().AcquisitionFinished(b); // signal anybody waiting on the lock that we're done Monitor.Pulse(MonitorLockObject); Monitor.Exit(MonitorLockObject); }
// This method is called by the GUI thread once the form has // loaded and the UI is ready. internal void UIInitialise() { // put the version number in the title bar to avoid confusion! Version version = Assembly.GetEntryAssembly().GetName().Version; mainWindow.Text += " " + version.ToString(); // This will load the shared code assembly so that we can get its // version number and display that as well. TOF t = new TOF(); Version sharedCodeVersion = Assembly.GetAssembly(t.GetType()).GetName().Version; mainWindow.Text += " (" + sharedCodeVersion.ToString() + ")"; // start the status monitor statusMonitorTimer = new System.Threading.Timer(new TimerCallback(UpdateStatusMonitor), null, 500, 500); }
public static TOF operator *(TOF t, double d) { TOF temp = new TOF(); temp.Data = new double[t.Data.Length]; temp.GateStartTime = t.GateStartTime; temp.ClockPeriod = t.ClockPeriod; temp.Calibration = t.Calibration; for (int i = 0; i < t.Data.Length; i++) { temp.Data[i] = d * t.Data[i]; } return temp; }
public static TOF operator +(TOF p1, TOF p2) { if (p1.ClockPeriod == p2.ClockPeriod && p1.GateStartTime == p2.GateStartTime && p1.Length == p2.Length) { double[] tempData = new double[p1.Length]; for (int i = 0; i < p1.Length; i++) { tempData[i] = p1.Data[i] + p2.Data[i]; } TOF temp = new TOF(); temp.Data = tempData; temp.GateStartTime = p1.GateStartTime; temp.ClockPeriod = p1.ClockPeriod; temp.Calibration = p1.Calibration; return temp; } else { if (p1.Length == 0) return p2; if (p2.Length == 0) return p1; return null; } }
public void PlotOnTOF(TOF t) { PlotY(tofGraph, tofOnPlot, t.GateStartTime, t.ClockPeriod, t.Data); }
public void PlotAverageOffTOF(TOF t) { PlotY(tofGraph, tofOffAveragePlot, t.GateStartTime, t.ClockPeriod, t.Data); }
public TOFChannelSet TOFDemodulateBlock(Block b, int detectorIndex, bool allChannels) { // *** demodulate channels *** // ** build the list of modulations ** List<string> modNames = new List<string>(); List<Waveform> modWaveforms = new List<Waveform>(); foreach (AnalogModulation mod in b.Config.AnalogModulations) { modNames.Add(mod.Name); modWaveforms.Add(mod.Waveform); } foreach (DigitalModulation mod in b.Config.DigitalModulations) { modNames.Add(mod.Name); modWaveforms.Add(mod.Waveform); } foreach (TimingModulation mod in b.Config.TimingModulations) { modNames.Add(mod.Name); modWaveforms.Add(mod.Waveform); } // ** work out the switch state for each point ** int blockLength = modWaveforms[0].Length; List<bool[]> wfBits = new List<bool[]>(); foreach (Waveform wf in modWaveforms) wfBits.Add(wf.Bits); List<uint> switchStates = new List<uint>(blockLength); for (int i = 0; i < blockLength; i++) { uint switchState = 0; for (int j = 0; j < wfBits.Count; j++) { if (wfBits[j][i]) switchState += (uint)Math.Pow(2, j); } switchStates.Add(switchState); } // pre-calculate the state signs for each analysis channel // the first index selects the analysis channel, the second the switchState int numStates = (int)Math.Pow(2, modWaveforms.Count); bool[,] stateSigns = new bool[numStates, numStates]; // make a BlockDemodulator just to use its stateSign code // They should probably share a base class. BlockDemodulator bd = new BlockDemodulator(); for (uint i = 0; i < numStates; i++) { for (uint j = 0; j < numStates; j++) { stateSigns[i, j] = (bd.stateSign(j, i) == 1); } } TOFChannelSet tcs = new TOFChannelSet(); // By setting all channels to false only a limited number of channels are analysed, // namely those required to extract the edm (and the correction term). This speeds // up the execution enormously when the BlockTOFDemodulator is used by the // BlockDemodulator for calculating the non-linear channel combinations. //int[] channelsToAnalyse; List<int> channelsToAnalyse; if (allChannels) { //channelsToAnalyse = new int[numStates]; channelsToAnalyse = new List<int>(); //for (int i = 0; i < numStates; i++) channelsToAnalyse[i] = i; for (int i = 0; i < numStates; i++) channelsToAnalyse.Add(i); } else { // just the essential channels - this code is a little awkward because, like // so many bits of the analysis code, it was added long after the original // code was written, and goes against some assumptions that were made back then! int bIndex = modNames.IndexOf("B"); int dbIndex = modNames.IndexOf("DB"); int eIndex = modNames.IndexOf("E"); int rf1fIndex = modNames.IndexOf("RF1F"); int rf2fIndex = modNames.IndexOf("RF2F"); int rf1aIndex = modNames.IndexOf("RF1A"); int rf2aIndex = modNames.IndexOf("RF2A"); int lf1Index = modNames.IndexOf("LF1"); int lf2Index = modNames.IndexOf("LF2"); int sigChannel = 0; int bChannel = (1 << bIndex); int dbChannel = (1 << dbIndex); int ebChannel = (1 << eIndex) + (1 << bIndex); int edbChannel = (1 << eIndex) + (1 << dbIndex); int dbrf1fChannel = (1 << dbIndex) + (1 << rf1fIndex); int dbrf2fChannel = (1 << dbIndex) + (1 << rf2fIndex); int brf1fChannel = (1 << bIndex) + (1 << rf1fIndex); int brf2fChannel = (1 << bIndex) + (1 << rf2fIndex); int edbrf1fChannel = (1 << eIndex) + (1 << dbIndex) + (1 << rf1fIndex); int edbrf2fChannel = (1 << eIndex) + (1 << dbIndex) + (1 << rf2fIndex); int ebdbChannel = (1 << eIndex) + (1 << bIndex) + (1 << dbIndex); int rf1fChannel = (1 << rf1fIndex); int rf2fChannel = (1 << rf2fIndex); int erf1fChannel = (1 << eIndex) + (1 << rf1fIndex); int erf2fChannel = (1 << eIndex) + (1 << rf2fIndex); int rf1aChannel = (1 << rf1aIndex); int rf2aChannel = (1 << rf2aIndex); int dbrf1aChannel = (1 << dbIndex) + (1 << rf1aIndex); int dbrf2aChannel = (1 << dbIndex) + (1 << rf2aIndex); int lf1Channel = (1 << lf1Index); int dblf1Channel = (1 << dbIndex) + (1 << lf1Index); channelsToAnalyse = new List<int>() { sigChannel, bChannel, dbChannel, ebChannel, edbChannel, dbrf1fChannel, dbrf2fChannel, brf1fChannel, brf2fChannel, edbrf1fChannel, edbrf2fChannel, ebdbChannel, rf1fChannel, rf2fChannel, erf1fChannel, erf2fChannel, rf1aChannel, rf2aChannel, dbrf1aChannel, dbrf2aChannel, lf1Channel, dblf1Channel, }; if (lf2Index != -1) // Index = -1 if "LF2" not found { int lf2Channel = (1 << lf2Index); channelsToAnalyse.Add(lf2Channel); int dblf2Channel = (1 << dbIndex) + (1 << lf2Index); channelsToAnalyse.Add(dblf2Channel); } //channelsToAnalyse = new int[] { bChannel, dbChannel, ebChannel, edbChannel, dbrf1fChannel, // dbrf2fChannel, brf1fChannel, brf2fChannel, edbrf1fChannel, edbrf2fChannel, ebdbChannel, // rf1fChannel, rf2fChannel, erf1fChannel, erf2fChannel, rf1aChannel, rf2aChannel, dbrf1aChannel, // dbrf2aChannel, lf1Channel, dblf1Channel, lf2Channel, dblf2Channel //}; } foreach (int channel in channelsToAnalyse) { // generate the Channel TOFChannel tc = new TOFChannel(); TOF tOn = new TOF(); TOF tOff = new TOF(); for (int i = 0; i < blockLength; i++) { if (stateSigns[channel, switchStates[i]]) tOn += ((TOF)((EDMPoint)(b.Points[i])).Shot.TOFs[detectorIndex]); else tOff += ((TOF)((EDMPoint)(b.Points[i])).Shot.TOFs[detectorIndex]); } tOn /= (blockLength / 2); tOff /= (blockLength / 2); tc.On = tOn; tc.Off = tOff; // This "if" is to take care of the case of the "SIG" channel, for which there // is no off TOF. if (tc.Off.Length != 0) tc.Difference = tc.On - tc.Off; else tc.Difference = tc.On; // add the Channel to the ChannelSet List<string> usedSwitches = new List<string>(); for (int i = 0; i < modNames.Count; i++) if ((channel & (1 << i)) != 0) usedSwitches.Add(modNames[i]); string[] channelName = usedSwitches.ToArray(); // the SIG channel has a special name if (channel == 0) channelName = new string[] {"SIG"}; tcs.AddChannel(channelName, tc); } // ** add the special channels ** // extract the TOFChannels that we need. TOFChannel c_eb = (TOFChannel)tcs.GetChannel(new string[] { "E", "B" }); TOFChannel c_edb = (TOFChannel)tcs.GetChannel(new string[] {"E", "DB"}); TOFChannel c_dbrf1f = (TOFChannel)tcs.GetChannel(new string[] { "DB", "RF1F" }); TOFChannel c_dbrf2f = (TOFChannel)tcs.GetChannel(new string[] { "DB", "RF2F" }); TOFChannel c_b = (TOFChannel)tcs.GetChannel(new string[] { "B" }); TOFChannel c_db = (TOFChannel)tcs.GetChannel(new string[] { "DB" }); TOFChannel c_sig = (TOFChannel)tcs.GetChannel(new string[] { "SIG" }); TOFChannel c_brf1f = (TOFChannel)tcs.GetChannel(new string[] { "B", "RF1F" }); TOFChannel c_brf2f = (TOFChannel)tcs.GetChannel(new string[] { "B", "RF2F" }); TOFChannel c_edbrf1f = (TOFChannel)tcs.GetChannel(new string[] { "E", "DB", "RF1F" }); TOFChannel c_edbrf2f = (TOFChannel)tcs.GetChannel(new string[] { "E", "DB", "RF2F" }); TOFChannel c_ebdb= (TOFChannel)tcs.GetChannel(new string[] { "E", "B", "DB" }); TOFChannel c_rf1f = (TOFChannel)tcs.GetChannel(new string[] { "RF1F" }); TOFChannel c_rf2f = (TOFChannel)tcs.GetChannel(new string[] { "RF2F" }); TOFChannel c_erf1f = (TOFChannel)tcs.GetChannel(new string[] { "E", "RF1F" }); TOFChannel c_erf2f = (TOFChannel)tcs.GetChannel(new string[] { "E", "RF2F" }); TOFChannel c_rf1a = (TOFChannel)tcs.GetChannel(new string[] { "RF1A" }); TOFChannel c_rf2a = (TOFChannel)tcs.GetChannel(new string[] { "RF2A" }); TOFChannel c_dbrf1a = (TOFChannel)tcs.GetChannel(new string[] { "DB", "RF1A" }); TOFChannel c_dbrf2a = (TOFChannel)tcs.GetChannel(new string[] { "DB", "RF2A" }); TOFChannel c_lf1 = (TOFChannel)tcs.GetChannel(new string[] { "LF1" }); TOFChannel c_dblf1 = (TOFChannel)tcs.GetChannel(new string[] { "DB", "LF1" }); TOFChannel c_lf2; TOFChannel c_dblf2; if (modNames.IndexOf("LF2") == -1) // Index = -1 if "LF2" not found { TOF tofTemp = new TOF(); TOFChannel tcTemp = new TOFChannel(); // For many blocks there is no LF2 channel (and hence switch states). // To get around this problem I will populate the TOFChannel with "SIG" // It will then be obvious in the analysis when LF2 takes on real values. for (int i = 0; i < blockLength; i++) { tofTemp += ((TOF)((EDMPoint)(b.Points[i])).Shot.TOFs[detectorIndex]); } tofTemp /= (blockLength / 2); tcTemp.On = tofTemp; tcTemp.Off = tofTemp; tcTemp.Difference = tofTemp; c_lf2 = tcTemp; c_dblf2 = tcTemp; } else { c_lf2 = (TOFChannel)tcs.GetChannel(new string[] { "LF2" }); c_dblf2 = (TOFChannel)tcs.GetChannel(new string[] { "DB", "LF2" }); } // work out some intermediate terms for the full, corrected edm. The names // refer to the joint power of c_db and c_b in the term. TOFChannel squaredTerms = (((c_db * c_db) - (c_dbrf1f * c_dbrf1f) - (c_dbrf2f * c_dbrf2f)) * c_eb) - (c_b * c_db * c_edb); // this is missing the term /beta c_db c_ebdb at the moment, mainly because // I've no idea what beta should be. TOFChannel linearTerms = (c_b * c_dbrf1f * c_edbrf1f) + (c_b * c_dbrf2f * c_edbrf2f) - (c_db * c_brf1f * c_edbrf1f) - (c_db * c_brf2f * c_edbrf2f); TOFChannel preDenominator = (c_db * c_db * c_db) + (c_dbrf1f * c_edb * c_edbrf1f) + (c_dbrf1f * c_edb * c_edbrf1f) + (c_dbrf2f * c_edb * c_edbrf2f) + (c_dbrf2f * c_edb * c_edbrf2f) - c_db * ( (c_dbrf1f * c_dbrf1f) + (c_dbrf2f * c_dbrf2f) + (c_edb * c_edb) + (c_edbrf1f * c_edbrf1f) + (c_edbrf2f * c_edbrf2f) ); // it's important when working out the non-linear channel // combinations to always keep them dimensionless. If you // don't you'll run into trouble with integral vs. average // signal. TOFChannel edmDB = c_eb / c_db; tcs.AddChannel(new string[] { "EDMDB" }, edmDB); // The corrected edm channel. This should be proportional to the edm phase. TOFChannel edmCorrDB = (squaredTerms + linearTerms) / preDenominator; tcs.AddChannel(new string[] { "EDMCORRDB" }, edmCorrDB); // It's useful to have an estimate of the size of the correction. Here // we return the difference between the corrected edm channel and the // naive guess, edmDB. TOFChannel correctionDB = edmCorrDB - edmDB; tcs.AddChannel(new string[] { "CORRDB" }, correctionDB); // The "old" correction that just corrects for the E-correlated amplitude change. // This is included in the dblocks for debugging purposes. TOFChannel correctionDB_old = (c_edb * c_b) / (c_db * c_db); tcs.AddChannel(new string[] { "CORRDB_OLD" }, correctionDB_old); TOFChannel edmCorrDB_old = edmDB - correctionDB_old; tcs.AddChannel(new string[] { "EDMCORRDB_OLD" }, edmCorrDB_old); // Normalised RFxF channels. TOFChannel rf1fDB = c_rf1f / c_db; tcs.AddChannel(new string[] { "RF1FDB" }, rf1fDB); TOFChannel rf2fDB = c_rf2f / c_db; tcs.AddChannel(new string[] { "RF2FDB" }, rf2fDB); // And RFxF.DB channels, again normalised to DB. The naming of these channels is quite // unfortunate, but it's just tough. TOFChannel rf1fDBDB = c_dbrf1f / c_db; tcs.AddChannel(new string[] { "RF1FDBDB" }, rf1fDBDB); TOFChannel rf2fDBDB = c_dbrf2f / c_db; tcs.AddChannel(new string[] { "RF2FDBDB" }, rf2fDBDB); // Normalised RFxAchannels. TOFChannel rf1aDB = c_rf1a / c_db; tcs.AddChannel(new string[] { "RF1ADB" }, rf1aDB); TOFChannel rf2aDB = c_rf2a / c_db; tcs.AddChannel(new string[] { "RF2ADB" }, rf2aDB); // And RFxA.DB channels, again normalised to DB. The naming of these channels is quite // unfortunate, but it's just tough. TOFChannel rf1aDBDB = c_dbrf1a / c_db; tcs.AddChannel(new string[] { "RF1ADBDB" }, rf1aDBDB); TOFChannel rf2aDBDB = c_dbrf2a / c_db; tcs.AddChannel(new string[] { "RF2ADBDB" }, rf2aDBDB); // the E.RFxF channels, normalized to DB TOFChannel erf1fDB = c_erf1f / c_db; tcs.AddChannel(new string[] { "ERF1FDB" }, erf1fDB); TOFChannel erf2fDB = c_erf2f / c_db; tcs.AddChannel(new string[] { "ERF2FDB" }, erf2fDB); // the E.RFxF.DB channels, normalized to DB, again dodgy naming convention. TOFChannel erf1fDBDB = c_edbrf1f / c_db; tcs.AddChannel(new string[] { "ERF1FDBDB" }, erf1fDBDB); TOFChannel erf2fDBDB = c_edbrf2f / c_db; tcs.AddChannel(new string[] { "ERF2FDBDB" }, erf2fDBDB); // the LF1 channel, normalized to DB TOFChannel lf1DB = c_lf1 / c_db; tcs.AddChannel(new string[] { "LF1DB" }, lf1DB); TOFChannel lf1DBDB = c_dblf1 / c_db; tcs.AddChannel(new string[] { "LF1DBDB" }, lf1DBDB); // the LF2 channel, normalized to DB TOFChannel lf2DB = c_lf2 / c_db; tcs.AddChannel(new string[] { "LF2DB" }, lf2DB); TOFChannel lf2DBDB = c_dblf2 / c_db; tcs.AddChannel(new string[] { "LF2DBDB" }, lf2DBDB); TOFChannel bDB = c_b / c_db; tcs.AddChannel(new string[] { "BDB" }, bDB); // we also need to extract the rf-step induced phase shifts. These come out in the // B.RFxF channels, but like the edm, need to be corrected. I'm going to use just the // simplest level of correction for these. TOFChannel brf1fCorrDB = (c_brf1f / c_db) - ((c_b * c_dbrf1f) / (c_db * c_db)); tcs.AddChannel(new string[] { "BRF1FCORRDB" }, brf1fCorrDB); TOFChannel brf2fCorrDB = (c_brf2f / c_db) - ((c_b * c_dbrf2f) / (c_db * c_db)); tcs.AddChannel(new string[] { "BRF2FCORRDB" }, brf2fCorrDB); //Some extra channels for various shot noise calculations, these are a bit weird tcs.AddChannel(new string[] { "SIGNL" }, c_sig); tcs.AddChannel(new string[] { "ONEOVERDB" }, 1/c_db); TOFChannel dbSigNL = new TOFChannel(); dbSigNL.On = c_db.On/c_sig.On; dbSigNL.Off = c_db.Off/c_sig.On;; dbSigNL.Difference = c_db.Difference / c_sig.Difference; tcs.AddChannel(new string[] { "DBSIG" }, dbSigNL); TOFChannel dbdbSigSigNL = dbSigNL * dbSigNL; tcs.AddChannel(new string[] { "DBDBSIGSIG" }, dbdbSigSigNL); TOFChannel SigdbdbNL = new TOFChannel(); SigdbdbNL.On = c_sig.On / ( c_db.On* c_db.On); SigdbdbNL.Off = c_sig.On / ( c_db.Off * c_db.Off); SigdbdbNL.Difference = c_sig.Difference / (c_db.Difference * c_db.Difference); tcs.AddChannel(new string[] { "SIGDBDB" }, SigdbdbNL); return tcs; }
public static TOF operator -(TOF p1, TOF p2) { TOF temp = new TOF(); temp.Data = new double[p2.Data.Length]; temp.GateStartTime = p1.GateStartTime; temp.ClockPeriod = p1.ClockPeriod; temp.Calibration = p1.Calibration; for (int i = 0; i < p2.Data.Length; i++) { temp.Data[i] = -p2.Data[i]; } return p1 + temp; }
public static TOF operator /(double d,TOF p) { double[] tempData = new double[p.Length]; for (int i = 0; i < p.Length; i++) { tempData[i] = d/p.Data[i]; } TOF temp = new TOF(); temp.Data = tempData; temp.GateStartTime = p.GateStartTime; temp.ClockPeriod = p.ClockPeriod; temp.Calibration = p.Calibration; return temp; }
public static TOF operator /(TOF t1, TOF t2) { TOF temp = new TOF(); temp.Data = new double[t1.Data.Length]; temp.GateStartTime = t1.GateStartTime; temp.ClockPeriod = t1.ClockPeriod; temp.Calibration = t1.Calibration; for (int i = 0; i < t1.Data.Length; i++) { temp.Data[i] = t1.Data[i] / t2.Data[i]; } return temp; }
public void PlotNormedOnTOF(TOF t) { PlotY(tofGraphNormed, tofOnNormedPlot, t.GateStartTime, t.ClockPeriod, t.Data); }
public void HandleDataPoint(DataEventArgs e) { Profile currentProfile = Controller.GetController().ProfileManager.CurrentProfile; // update the TOF graphs if (currentProfile.GUIConfig.average) { if (shotCounter % currentProfile.GUIConfig.updateTOFsEvery == 0) { if (avOnTof != null) { window.PlotOnTOF(avOnTof/onAverages); } avOnTof = (TOF) e.point.AverageOnShot.TOFs[0]; onAverages = 1; if ((bool)currentProfile.AcquisitorConfig.switchPlugin.Settings["switchActive"]) { if (avOffTof != null) { window.PlotOffTOF(avOffTof/offAverages); } avOffTof = (TOF) e.point.AverageOffShot.TOFs[0]; offAverages = 1; } } else // do the averaging { if (avOnTof != null) { avOnTof = avOnTof + ((TOF) e.point.AverageOnShot.TOFs[0]); onAverages++; } if ((bool)currentProfile.AcquisitorConfig.switchPlugin.Settings["switchActive"] && avOffTof != null) { avOffTof = avOffTof + ((TOF) e.point.AverageOffShot.TOFs[0]); offAverages++; } } } else // if not averaging { if (shotCounter % currentProfile.GUIConfig.updateTOFsEvery == 0) { window.PlotOnTOF((TOF)e.point.AverageOnShot.TOFs[0]); if ((bool)currentProfile.AcquisitorConfig.switchPlugin.Settings["switchActive"]) { window.PlotOffTOF((TOF)e.point.AverageOffShot.TOFs[0]); } } } // update the spectra pointsToPlot.Points.Add(e.point); if (shotCounter % currentProfile.GUIConfig.updateSpectraEvery == 0) { if (pointsToPlot.AnalogChannelCount >= 1) window.AppendToAnalog1(pointsToPlot.ScanParameterArray, pointsToPlot.GetAnalogArray(0)); if (pointsToPlot.AnalogChannelCount >= 2) window.AppendToAnalog2(pointsToPlot.ScanParameterArray, pointsToPlot.GetAnalogArray(1)); window.AppendToPMTOn(pointsToPlot.ScanParameterArray, pointsToPlot.GetTOFOnIntegralArray(0, startTOFGate, endTOFGate)); if ((bool)currentProfile.AcquisitorConfig.switchPlugin.Settings["switchActive"]) { window.AppendToPMTOff(pointsToPlot.ScanParameterArray, pointsToPlot.GetTOFOffIntegralArray(0, startTOFGate, endTOFGate)); window.AppendToDifference(pointsToPlot.ScanParameterArray, pointsToPlot.GetDifferenceIntegralArray(0, startTOFGate, endTOFGate)); } // update the spectrum fit if in shot mode. if (spectrumFitMode == FitMode.Shot) { Scan currentScan = Controller.GetController().DataStore.CurrentScan; if (currentScan.Points.Count > 10) { FitAndPlotSpectrum(currentScan); } } pointsToPlot.Points.Clear(); } shotCounter++; }
public static TOF Random() { TOF t = new TOF(); t.Data = new double[RANDOM_TOF_SIZE]; for (int i = 0; i < RANDOM_TOF_SIZE; i++) t.Data[i] = r.NextDouble(); t.Calibration = 1.0; t.ClockPeriod = 10; t.GateStartTime = 1800; return t; }