internal RemoteChannelBase(ushort id, RemoteChannelType type, NetMessenger messenger) { this.Id = id; this.Type = type; this.Messenger = messenger; Events = new ConcurrentDictionary <string, RemoteEvent>(); Functions = new ConcurrentDictionary <string, RemoteFunction>(); WaitingFunctions = new ConcurrentDictionary <ushort, RemoteFunctionCallback>(); }
public NetConnection(IPEndPoint endPoint, NetMessenger messenger) { this.messenger = messenger; EndPoint = endPoint; Stats = new NetConnectionStats(); handledPacketIds = new ConcurrentUniqueList <ushort>(); reliableOutboundPacketQueue = new ConcurrentDictionary <ushort, ReliablePacket>(); reliableOrderedOutboundPacketQueue = new ConcurrentQueue <ReliablePacket>(); packetChunkQueue = new ConcurrentHashSet <NetOutboundPacket>(); Partials = new ConcurrentDictionary <ushort, NetMessenger.PartialPacket>(); config = messenger.GetBaseConfig(); // Ensure we don't immediatly time out or send a ping request lastPingRequest = NetTime.Now + 1000; lastPingResponse = NetTime.Now; PacketSendRate = 79; }
internal RemoteChannel(NetMessenger messenger, ushort id) : base(id, RemoteChannelType.Normal, messenger) { }
internal StateRemoteChannel(NetMessenger messenger, ushort id) : base(id, RemoteChannelType.State, messenger) { }
internal CoreRemoteChannel(NetMessenger messenger, ushort id) : base(id, RemoteChannelType.Core, messenger) { }