public static float CalcStructDistanceFloatShort(StructFloat point1, StructFloat point2) { float x = point1.X - point2.X; float y = point1.Y - point2.Y; return((x * x) + (y * y)); }
public void GetDistanceFromStructFloatShort() { var pointEnd = new StructFloat() { X = setX_float, Y = setY_float }; var pointStart = new StructFloat() { X = 42.6498F, Y = 42.12385612F }; CalcStructDistanceFloatShort(pointStart, pointEnd); }