public Vector3 GetEyeTarget() { return(transition.GetEyeTarget(Pos)); }
public Vector3 GetEyeTarget() { return(transition.GetEyeTarget(new Vector3(game.Player.Pos.X, game.Player.Pos.Y, 1.73f))); }
public Vector3 GetEyeTarget() { return(transition.GetEyeTarget(Pos)); }
public Vector3 GetEyeTarget() { return(transition.GetEyeTarget(new Vector3(game.Player.Pos.X, game.Player.Pos.Y, 1.73f))); }