public override void Initialize() { Timer t = new Timer(); t.Time = 900; t.Where = "theDebugger"; t.id = "debuggerTimer"; t.OnFire += new TriggeredEvent(t_OnFire); this.Children.Add(t); }
void getGames(Control sender) { Panel that = ((Panel)GetControlByID("theGameList")); that.Children.Clear(); Timer t = new Timer(); t.Time = 1200; t.OnFire += getGames; t.Where = "theGameList"; t.id = "time_2"; that.Children.Add(t); if (isHome) { Button b = new Button(); b.label = "New"; b.Where = ID; b.id = "theGameClick0"; int i = 1; b.OnClick += new TriggeredEvent(b_OnClick); that.Children.Add(b); that.Children.Add(new BR()); foreach (myGameRoom gm in myGameRoom.GetAllGameRoom()) { b = new Button(); if (gm.GameRoomName == "Home") continue; b.label = gm.GameRoomName; b.id = "theGameClick" + i; b.Where = ID; b.OnClick += new TriggeredEvent(b_OnClick); that.Children.Add(b); that.Children.Add(new BR()); i++; } } else { Button b = new Button(); b.label = "Leave"; b.Where = ID; b.id = "theGameClick0"; int i = 1; b.OnClick += new TriggeredEvent(b_OnClick); that.Children.Add(b); } }
void t_OnFire(Control sender) { Children.Clear(); foreach (GrabVariable foobar in foobars) { GrabVariableReturn v = foobar(this); Children.Add(new Label(v.Name + " ")); Children.Add(new Label(v.Value.ToString())); Children.Add(new BR()); } Children.Add(new BR()); Children.Add(new BR()); Children.Add(new BR()); foreach (GrabVariableReturn v in vars) { Children.Add(new Label(v.Name + " ")); Children.Add(new Label(v.Value.ToString())); Children.Add(new BR()); } Timer t = new Timer(); t.Time = 900; t.Where = "theDebugger"; t.id = "debuggerTimer"; t.OnFire += new TriggeredEvent(t_OnFire); this.Children.Add(t); }