private void BuXi(MaJiangCtrl majiang) { if (Combination == null) { return; } majiang.gameObject.SetLayer("Table"); for (int i = 0; i < Combination.PokerList.Count; ++i) { if (majiang.Poker.color == Combination.PokerList[i].Poker.color && majiang.Poker.size == Combination.PokerList[i].Poker.size) { if (!m_XiCount.ContainsKey(Combination.PokerList[i])) { m_XiCount[Combination.PokerList[i]] = 0; } ++m_XiCount[Combination.PokerList[i]]; if (i == 3) { majiang.gameObject.SetParent(m_Containers[4]); majiang.transform.position = m_Containers[4].position + new Vector3(0, m_XiCount[Combination.PokerList[i]] * 4.5f, 0); } else { majiang.gameObject.SetParent(m_Containers[i]); majiang.transform.position = m_Containers[i].position + new Vector3(0, m_XiCount[Combination.PokerList[i]] * 4.5f, 0); } return; } } }
public void Show(MaJiangCtrl ctrl, List <Poker> lst) { #if IS_HONGHU || IS_LEPING return; #endif #if IS_TAILAI if (!RoomMaJiangProxy.Instance.PlayerSeat.IsTing) { return; } #endif if (RoomMaJiangProxy.Instance.CurrentRoom.Status == RoomEntity.RoomStatus.Ready) { return; } if (RoomMaJiangProxy.Instance.CurrentRoom.isReplay) { return; } if (RoomMaJiangProxy.Instance.CurrentRoom.Status == RoomEntity.RoomStatus.Settle) { return; } if (RoomMaJiangProxy.Instance.CurrentRoom.CurrentOperator != RoomMaJiangProxy.Instance.PlayerSeat && ctrl != null) { return; } if (RoomMaJiangProxy.Instance.CurrentState == MahjongGameState.PlayPoker && ctrl != null) { return; } if (lst == null || lst.Count == 0) { Close(); return; } gameObject.SetActive(true); MahJongHelper.SimpleSort(lst); for (int i = 0; i < m_HuList.Count; ++i) { m_HuList[i].SetActive(false); } if (lst.Count < SHOW_ALL_HU) { m_ImageAllHu.gameObject.SetActive(false); m_ImageHu.gameObject.SetActive(true); for (int i = 0; i < lst.Count; ++i) { GameObject go = null; if (i < m_HuList.Count) { go = m_HuList[i]; go.SetActive(true); } else { go = new GameObject(); m_HuList.Add(go); go.SetParent(m_Container); } Image img = go.GetOrCreatComponent <Image>(); img.overrideSprite = MahJongManager.Instance.LoadPokerSprite(lst[i], false); img.SetNativeSize(); //AssetBundleManager.Instance.LoadSpriteAsync(path, imgName,(Sprite sprite)=> //{ // img.overrideSprite = sprite; // img.SetNativeSize(); //}); } m_BG.SafeSetActive(true); m_BG.rectTransform.sizeDelta = new Vector2(lst.Count * 100 + 100, m_BG.rectTransform.sizeDelta.y); } else { m_ImageAllHu.gameObject.SetActive(true); m_ImageHu.gameObject.SetActive(false); m_BG.SafeSetActive(false); } }