Esempio n. 1
0
 void IMySqlValue.WriteValue(MySqlPacket packet, bool binary, object val, int length)
 {
     Single v = (val is Single) ? (Single)val : Convert.ToSingle(val);
       if (binary)
     packet.Write(BitConverter.GetBytes(v));
       else
     packet.WriteStringNoNull(v.ToString("R",
        CultureInfo.InvariantCulture));
 }
Esempio n. 2
0
        private void WriteOldGuid(MySqlPacket packet, Guid guid, bool binary)
        {
            byte[] bytes = guid.ToByteArray();

              if (binary)
              {
            packet.WriteLength(bytes.Length);
            packet.Write(bytes);
              }
              else
              {
            packet.WriteStringNoNull("_binary ");
            packet.WriteByte((byte)'\'');
            EscapeByteArray(bytes, bytes.Length, packet);
            packet.WriteByte((byte)'\'');
              }
        }
Esempio n. 3
0
        void IMySqlValue.WriteValue(MySqlPacket packet, bool binary, object val, int length)
        {
            byte[] buffToWrite = (val as byte[]);
              if (buffToWrite == null)
              {
            char[] valAsChar = (val as Char[]);
            if (valAsChar != null)
              buffToWrite = packet.Encoding.GetBytes(valAsChar);
            else
            {
              string s = val.ToString();
              if (length == 0)
            length = s.Length;
              else
            s = s.Substring(0, length);
              buffToWrite = packet.Encoding.GetBytes(s);
            }
              }

              // we assume zero length means write all of the value
              if (length == 0)
            length = buffToWrite.Length;

              if (buffToWrite == null)
            throw new MySqlException("Only byte arrays and strings can be serialized by MySqlBinary");

              if (binary)
              {
            packet.WriteLength(length);
            packet.Write(buffToWrite, 0, length);
              }
              else
              {
            packet.WriteStringNoNull("_binary ");
            packet.WriteByte((byte)'\'');
            EscapeByteArray(buffToWrite, length, packet);
            packet.WriteByte((byte)'\'');
              }
        }
Esempio n. 4
0
        public void Open()
        {
            // connect to one of our specified hosts
            baseStream = new RemoteConnection();
            baseStream.Connect(MySqlConnection.CurrentStringBuilder.ServerEndPoint, MySqlConnection.CurrentStringBuilder.ServerPort);

            int maxSinglePacket = 255 * 255 * 255;
            stream = new MySqlStream(baseStream, Encoding, false);

            stream.ResetTimeout((int)Settings.ConnectionTimeout * 1000);

            // read off the welcome packet and parse out it's values
            packet = stream.ReadPacket();
            int protocol = packet.ReadByte();
            string versionString = packet.ReadString();
            version = DBVersion.Parse(versionString);
            if (!version.isAtLeast(5, 0, 0))
                throw new NotSupportedException(Resources.ServerTooOld);
            threadId = packet.ReadInteger(4);
            encryptionSeed = packet.ReadString();

            maxSinglePacket = (256 * 256 * 256) - 1;

            // read in Server capabilities if they are provided
            ClientFlags serverCaps = 0;
            if (packet.HasMoreData)
                serverCaps = (ClientFlags)packet.ReadInteger(2);

            /* New protocol with 16 bytes to describe server characteristics */
            owner.ConnectionCharSetIndex = (int)packet.ReadByte();

            serverStatus = (ServerStatusFlags)packet.ReadInteger(2);

            // Since 5.5, high bits of server caps are stored after status.
            // Previously, it was part of reserved always 0x00 13-byte filler.
            uint serverCapsHigh = (uint)packet.ReadInteger(2);
            serverCaps |= (ClientFlags)(serverCapsHigh << 16);

            packet.Position += 11;
            string seedPart2 = packet.ReadString();
            encryptionSeed += seedPart2;

            string authenticationMethod = "";
            if ((serverCaps & ClientFlags.PLUGIN_AUTH) != 0)
            {
                authenticationMethod = packet.ReadString();
            }
            else
            {
                // Some MySql versions like 5.1, don't give name of plugin, default to native password.
                authenticationMethod = "mysql_native_password";
            }

            // based on our settings, set our connection flags
            SetConnectionFlags(serverCaps);

            packet.Clear();
            packet.WriteInteger((int)connectionFlags, 4);

            packet.WriteInteger(maxSinglePacket, 4);
            packet.WriteByte(8);
            packet.Write(new byte[23]);

            Authenticate(authenticationMethod, false);

            // if we are using compression, then we use our CompressedStream class
            // to hide the ugliness of managing the compression
            if ((connectionFlags & ClientFlags.COMPRESS) != 0)
                stream = new MySqlStream(baseStream, Encoding, true);

            // give our stream the server version we are connected to.
            // We may have some fields that are read differently based
            // on the version of the server we are connected to.
            packet.Version = version;
            stream.MaxBlockSize = maxSinglePacket;
        }