//Later there will be a map of the town. public Town(TownGenerator townGen, string strSize, List <Building> lstReqBuildings) { name = townGen.generateName(); population = townGen.generatePopulation(strSize); buildings = new List <Building>(lstReqBuildings); information = townInfo(); }
public frmTown() { InitializeComponent(); List <Building> allBuildings = getBuildingInfo("..\\..\\Buildings.xml"); townGen = new TownGenerator(allBuildings); //Fill in the listbox of building names with the building list foreach (Building building in allBuildings) { lbxAddBuilding.Items.Add(building.getName()); } //It should already be set to sort but make sure lbxAddBuilding.Sorted = true; }