public override int GetMarshalledSize() { int marshalSize = 0; marshalSize = base.GetMarshalledSize(); marshalSize += this._aggregateID.GetMarshalledSize(); // this._aggregateID marshalSize += 1; // this._forceID marshalSize += 1; // this._aggregateState marshalSize += this._aggregateType.GetMarshalledSize(); // this._aggregateType marshalSize += 4; // this._formation marshalSize += this._aggregateMarking.GetMarshalledSize(); // this._aggregateMarking marshalSize += this._dimensions.GetMarshalledSize(); // this._dimensions marshalSize += this._orientation.GetMarshalledSize(); // this._orientation marshalSize += this._centerOfMass.GetMarshalledSize(); // this._centerOfMass marshalSize += this._velocity.GetMarshalledSize(); // this._velocity marshalSize += 2; // this._numberOfDisAggregates marshalSize += 2; // this._numberOfDisEntities marshalSize += 2; // this._numberOfSilentAggregateTypes marshalSize += 2; // this._numberOfSilentEntityTypes for (int idx = 0; idx < this._aggregateIDList.Count; idx++) { AggregateID listElement = (AggregateID)this._aggregateIDList[idx]; marshalSize += listElement.GetMarshalledSize(); } for (int idx = 0; idx < this._entityIDList.Count; idx++) { EntityID listElement = (EntityID)this._entityIDList[idx]; marshalSize += listElement.GetMarshalledSize(); } marshalSize += 1; // this._pad2 for (int idx = 0; idx < this._silentAggregateSystemList.Count; idx++) { EntityType listElement = (EntityType)this._silentAggregateSystemList[idx]; marshalSize += listElement.GetMarshalledSize(); } for (int idx = 0; idx < this._silentEntitySystemList.Count; idx++) { EntityType listElement = (EntityType)this._silentEntitySystemList[idx]; marshalSize += listElement.GetMarshalledSize(); } marshalSize += 4; // this._numberOfVariableDatumRecords for (int idx = 0; idx < this._variableDatumList.Count; idx++) { VariableDatum listElement = (VariableDatum)this._variableDatumList[idx]; marshalSize += listElement.GetMarshalledSize(); } return(marshalSize); }
/// <summary> /// Compares for reference AND value equality. /// </summary> /// <param name="obj">The object to compare with this instance.</param> /// <returns> /// <c>true</c> if both operands are equal; otherwise, <c>false</c>. /// </returns> public bool Equals(EntityID obj) { bool ivarsEqual = true; if (obj.GetType() != this.GetType()) { return(false); } if (!this._simulationAddress.Equals(obj._simulationAddress)) { ivarsEqual = false; } if (this._entityNumber != obj._entityNumber) { ivarsEqual = false; } return(ivarsEqual); }
/// <summary> /// Compares for reference AND value equality. /// </summary> /// <param name="obj">The object to compare with this instance.</param> /// <returns> /// <c>true</c> if both operands are equal; otherwise, <c>false</c>. /// </returns> public bool Equals(EntityID obj) { bool ivarsEqual = true; if (obj.GetType() != this.GetType()) { return false; } if (!this._simulationAddress.Equals(obj._simulationAddress)) { ivarsEqual = false; } if (this._entityNumber != obj._entityNumber) { ivarsEqual = false; } return ivarsEqual; }
/// <summary> /// Compares for reference AND value equality. /// </summary> /// <param name="obj">The object to compare with this instance.</param> /// <returns> /// <c>true</c> if both operands are equal; otherwise, <c>false</c>. /// </returns> public bool Equals(EntityID obj) { bool ivarsEqual = true; if (obj.GetType() != this.GetType()) { return false; } if (this._site != obj._site) { ivarsEqual = false; } if (this._application != obj._application) { ivarsEqual = false; } if (this._entity != obj._entity) { ivarsEqual = false; } return ivarsEqual; }
public override void Reflection(StringBuilder sb) { sb.AppendLine("<AggregateStatePdu>"); base.Reflection(sb); try { sb.AppendLine("<aggregateID>"); this._aggregateID.Reflection(sb); sb.AppendLine("</aggregateID>"); sb.AppendLine("<forceID type=\"byte\">" + this._forceID.ToString(CultureInfo.InvariantCulture) + "</forceID>"); sb.AppendLine("<aggregateState type=\"byte\">" + this._aggregateState.ToString(CultureInfo.InvariantCulture) + "</aggregateState>"); sb.AppendLine("<aggregateType>"); this._aggregateType.Reflection(sb); sb.AppendLine("</aggregateType>"); sb.AppendLine("<formation type=\"uint\">" + this._formation.ToString(CultureInfo.InvariantCulture) + "</formation>"); sb.AppendLine("<aggregateMarking>"); this._aggregateMarking.Reflection(sb); sb.AppendLine("</aggregateMarking>"); sb.AppendLine("<dimensions>"); this._dimensions.Reflection(sb); sb.AppendLine("</dimensions>"); sb.AppendLine("<orientation>"); this._orientation.Reflection(sb); sb.AppendLine("</orientation>"); sb.AppendLine("<centerOfMass>"); this._centerOfMass.Reflection(sb); sb.AppendLine("</centerOfMass>"); sb.AppendLine("<velocity>"); this._velocity.Reflection(sb); sb.AppendLine("</velocity>"); sb.AppendLine("<aggregateIDList type=\"ushort\">" + this._aggregateIDList.Count.ToString(CultureInfo.InvariantCulture) + "</aggregateIDList>"); sb.AppendLine("<entityIDList type=\"ushort\">" + this._entityIDList.Count.ToString(CultureInfo.InvariantCulture) + "</entityIDList>"); sb.AppendLine("<silentAggregateSystemList type=\"ushort\">" + this._silentAggregateSystemList.Count.ToString(CultureInfo.InvariantCulture) + "</silentAggregateSystemList>"); sb.AppendLine("<silentEntitySystemList type=\"ushort\">" + this._silentEntitySystemList.Count.ToString(CultureInfo.InvariantCulture) + "</silentEntitySystemList>"); for (int idx = 0; idx < this._aggregateIDList.Count; idx++) { sb.AppendLine("<aggregateIDList" + idx.ToString(CultureInfo.InvariantCulture) + " type=\"AggregateID\">"); AggregateID aAggregateID = (AggregateID)this._aggregateIDList[idx]; aAggregateID.Reflection(sb); sb.AppendLine("</aggregateIDList" + idx.ToString(CultureInfo.InvariantCulture) + ">"); } for (int idx = 0; idx < this._entityIDList.Count; idx++) { sb.AppendLine("<entityIDList" + idx.ToString(CultureInfo.InvariantCulture) + " type=\"EntityID\">"); EntityID aEntityID = (EntityID)this._entityIDList[idx]; aEntityID.Reflection(sb); sb.AppendLine("</entityIDList" + idx.ToString(CultureInfo.InvariantCulture) + ">"); } sb.AppendLine("<pad2 type=\"byte\">" + this._pad2.ToString(CultureInfo.InvariantCulture) + "</pad2>"); for (int idx = 0; idx < this._silentAggregateSystemList.Count; idx++) { sb.AppendLine("<silentAggregateSystemList" + idx.ToString(CultureInfo.InvariantCulture) + " type=\"EntityType\">"); EntityType aEntityType = (EntityType)this._silentAggregateSystemList[idx]; aEntityType.Reflection(sb); sb.AppendLine("</silentAggregateSystemList" + idx.ToString(CultureInfo.InvariantCulture) + ">"); } for (int idx = 0; idx < this._silentEntitySystemList.Count; idx++) { sb.AppendLine("<silentEntitySystemList" + idx.ToString(CultureInfo.InvariantCulture) + " type=\"EntityType\">"); EntityType aEntityType = (EntityType)this._silentEntitySystemList[idx]; aEntityType.Reflection(sb); sb.AppendLine("</silentEntitySystemList" + idx.ToString(CultureInfo.InvariantCulture) + ">"); } sb.AppendLine("<variableDatumList type=\"uint\">" + this._variableDatumList.Count.ToString(CultureInfo.InvariantCulture) + "</variableDatumList>"); for (int idx = 0; idx < this._variableDatumList.Count; idx++) { sb.AppendLine("<variableDatumList" + idx.ToString(CultureInfo.InvariantCulture) + " type=\"VariableDatum\">"); VariableDatum aVariableDatum = (VariableDatum)this._variableDatumList[idx]; aVariableDatum.Reflection(sb); sb.AppendLine("</variableDatumList" + idx.ToString(CultureInfo.InvariantCulture) + ">"); } sb.AppendLine("</AggregateStatePdu>"); } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } }
public override void Unmarshal(DataInputStream dis) { base.Unmarshal(dis); if (dis != null) { try { this._aggregateID.Unmarshal(dis); this._forceID = dis.ReadUnsignedByte(); this._aggregateState = dis.ReadUnsignedByte(); this._aggregateType.Unmarshal(dis); this._formation = dis.ReadUnsignedInt(); this._aggregateMarking.Unmarshal(dis); this._dimensions.Unmarshal(dis); this._orientation.Unmarshal(dis); this._centerOfMass.Unmarshal(dis); this._velocity.Unmarshal(dis); this._numberOfDisAggregates = dis.ReadUnsignedShort(); this._numberOfDisEntities = dis.ReadUnsignedShort(); this._numberOfSilentAggregateTypes = dis.ReadUnsignedShort(); this._numberOfSilentEntityTypes = dis.ReadUnsignedShort(); for (int idx = 0; idx < this.NumberOfDisAggregates; idx++) { AggregateID anX = new AggregateID(); anX.Unmarshal(dis); this._aggregateIDList.Add(anX); } ; for (int idx = 0; idx < this.NumberOfDisEntities; idx++) { EntityID anX = new EntityID(); anX.Unmarshal(dis); this._entityIDList.Add(anX); } ; this._pad2 = dis.ReadUnsignedByte(); for (int idx = 0; idx < this.NumberOfSilentAggregateTypes; idx++) { EntityType anX = new EntityType(); anX.Unmarshal(dis); this._silentAggregateSystemList.Add(anX); } ; for (int idx = 0; idx < this.NumberOfSilentEntityTypes; idx++) { EntityType anX = new EntityType(); anX.Unmarshal(dis); this._silentEntitySystemList.Add(anX); } ; this._numberOfVariableDatumRecords = dis.ReadUnsignedInt(); for (int idx = 0; idx < this.NumberOfVariableDatumRecords; idx++) { VariableDatum anX = new VariableDatum(); anX.Unmarshal(dis); this._variableDatumList.Add(anX); } ; } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }
public override void Marshal(DataOutputStream dos) { base.Marshal(dos); if (dos != null) { try { this._aggregateID.Marshal(dos); dos.WriteUnsignedByte((byte)this._forceID); dos.WriteUnsignedByte((byte)this._aggregateState); this._aggregateType.Marshal(dos); dos.WriteUnsignedInt((uint)this._formation); this._aggregateMarking.Marshal(dos); this._dimensions.Marshal(dos); this._orientation.Marshal(dos); this._centerOfMass.Marshal(dos); this._velocity.Marshal(dos); dos.WriteUnsignedShort((ushort)this._aggregateIDList.Count); dos.WriteUnsignedShort((ushort)this._entityIDList.Count); dos.WriteUnsignedShort((ushort)this._silentAggregateSystemList.Count); dos.WriteUnsignedShort((ushort)this._silentEntitySystemList.Count); for (int idx = 0; idx < this._aggregateIDList.Count; idx++) { AggregateID aAggregateID = (AggregateID)this._aggregateIDList[idx]; aAggregateID.Marshal(dos); } for (int idx = 0; idx < this._entityIDList.Count; idx++) { EntityID aEntityID = (EntityID)this._entityIDList[idx]; aEntityID.Marshal(dos); } dos.WriteUnsignedByte((byte)this._pad2); for (int idx = 0; idx < this._silentAggregateSystemList.Count; idx++) { EntityType aEntityType = (EntityType)this._silentAggregateSystemList[idx]; aEntityType.Marshal(dos); } for (int idx = 0; idx < this._silentEntitySystemList.Count; idx++) { EntityType aEntityType = (EntityType)this._silentEntitySystemList[idx]; aEntityType.Marshal(dos); } dos.WriteUnsignedInt((uint)this._variableDatumList.Count); for (int idx = 0; idx < this._variableDatumList.Count; idx++) { VariableDatum aVariableDatum = (VariableDatum)this._variableDatumList[idx]; aVariableDatum.Marshal(dos); } } catch (Exception e) { #if DEBUG Trace.WriteLine(e); Trace.Flush(); #endif this.OnException(e); } } }